In the debug settings, it's RenderAvatarMaxVisible. Yes, there's a default limit of 35.
Regards Teravus On 5/19/09, John Hurliman <[email protected]> wrote: > Are there any hard-coded values or other settings in the viewer that would > prevent it from rendering a lot (three to four digit range) of avatars on > the screen at once? There's no reason an upper end machine with dual SLI > nVidia 8800GTX (768MB) cards and 4GB of system memory should balk at drawing > 1000 of the same mesh on the screen at once in a basic scene. What are the > relevant settings to tweak with? > > John > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
