On Tue, Jun 9, 2009 at 10:06 AM, Stickman<[email protected]> wrote: > Usually the solution I hear in any game (read: 3D rendered world) with > problems like this is try setting it to use only one core.
This is only a very recent thing. SL runs very well on multi-core machines - I've had to go back to the release client since Snowglobe is nearly unusable with all of the pauses. The release client works great on the same hardware. I'm just interested in trying to track down what's doing it so I can hand it over to the developers to get it fixed in future builds. :) -- Matt White / Bunny Halberd _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
