On Tue, Jun 09, 2009 at 09:58:24AM -0400, Matt White wrote: > I've been trying to use Snowglobe as my primary viewer for a while, > but the last few builds have had major issues with the viewer pausing > completely; the UI freezes and rendering stops. (But I can still hear > wind sounds in the background.) Sometimes the viewer will recover on > its own, but most of the time I end up having to kill the process to > regain control of my system.
That very likely means that a thread doesn't return to the main loop anymore. My guess is that this is a semi dead lock - where the rendering thread is waiting for a lock that sometimes is unlocked by another thread - which apparently does the real 'hanging'. So, interesting would be to know what the threads are doing (on what mutexes they are waiting). You can see that with a debugger (like gdb). -- Carlo Wood <[email protected]> _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
