Melinda Green wrote: > If you think things are complicated now, just wait until we start > leaning heavily on multithreading to spread the load!
Sounds like a good time to move UI implementation from C++ and go C#. It'll make it that much less complicated. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
