On 2009-09-01, at 23:42, Lawson English wrote: > Ah, OK. I thought you might mean something like that, so I searched > around a bit for info on redirecting to Mac OS X OpenGL windows.
I'm not talking about redirecting TO anything. Every window in OS X is an OpenGL texture already. That's how Expose and Spaces works, and how third-party virtual desktop products from before Spaces, like "Virtue", worked. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges