Argent Stonecutter wrote: > On 2009-09-01, at 23:42, Lawson English wrote: > >> Ah, OK. I thought you might mean something like that, so I searched >> around a bit for info on redirecting to Mac OS X OpenGL windows. >> > > I'm not talking about redirecting TO anything. Every window in OS X is > an OpenGL texture already. That's how Expose and Spaces works, and how > third-party virtual desktop products from before Spaces, like > "Virtue", worked. > _______________________________________________ >
But are they like F-Script anywhere which can plug into any running process based on the Cocoa libs, or do they do some patching at the OS level? Lawson _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges