Argent Stonecutter wrote:
> On 2009-09-01, at 23:42, Lawson English wrote:
>   
>> Ah, OK. I thought you might mean something like that, so I searched  
>> around a bit for info on redirecting to Mac OS X OpenGL windows.
>>     
>
> I'm not talking about redirecting TO anything. Every window in OS X is  
> an OpenGL texture already. That's how Expose and Spaces works, and how  
> third-party virtual desktop products from before Spaces, like  
> "Virtue", worked.
> _______________________________________________
>   

But are they like F-Script anywhere which can plug into any running 
process based on the Cocoa libs, or do they do some patching at the OS 
level?


Lawson
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