Just one opinion ... not responding to anyone in particular. Over commitment of sim resources is what brought us to this conversation in the first place. Having a hard parcel limit is how SL avoids over commitment for prims and it's likely the only solution that will work for scripts; both are what we pay tier for. Just because someone leaves a 512 with no prims on it doesn't mean other parcels in the sim get to use them because the sim CAN support their use. Regardless the sim's capabilities, if someone pays tier they should expect that what they pay for stays theirs, and allocated to them, at all times. There is already a way to get more server resource allocation and that is buying more land (server resources).
Coding that allows re-allocation of script resources will eventually cause lag because the elegant coding required to accomplish the re-allocation increases the likelihood someone will find a way to game the system and abuse it. Ok, now you can rationalize and think up reasons to do it anyway to your heart's content. I just had to speak my 0.02L worth.
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