On Tue, Dec 22, 2009 at 4:15 PM, Kelly Linden <[email protected]> wrote:
> I am sure I have said this many times but it gets lost in the flood of > discussion. At the very least this is exactly what we want to support. I > think the version I have right now conflates the two (a prim bonus of 2x > causes a resource bonus of 2x) but that is largely because I didn't want to > work on viewer UI while working on the simulator. Thanks for responding. We really need a central place for information and discussion on this. There's various office hours transcripts, blogposts here and there, and participation on at least two mailing lists. How about a wiki page as a central repository for what is planned? Or is there one already and I just don't know about it? > I don't know of any way to be more proactive on this issue than I have. > Also, as I posted my peeve earlier - do not conflate 'ignoring' with 'not > doing what I asked'. Your explanation sounds like it's good enough for me. I don't need exactly any solution I've proposed, because I don't really have a solution. I just need to know there's a way we're going to be able to address this new constraint without rebuilding our sim charter and policies from zero. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
