Melinda Green wrote: > Mike Monkowski wrote: > >> Melinda Green wrote: >> >>> Even two buttons can often be too much clutter which is why I >>> implemented the snapshot "Save As" using a flyout button with only >>> two options. Adding a single button may not seem like a big deal, but >>> ever visible control requires some level of user attention and is >>> therefore a serious cost. The whole point of the 2.0 viewer is to >>> flatten the learning curve by reducing that clutter. >> >> >> Reducing the clutter is a noble goal, but flyout buttons do have a >> discoverability issue, so they're more likely to steepen the learning >> curve rather than flatten it. > > > A flyout button won't steepen the learning curve because it will be no > more confusing that it is currently. Discoverability of the new > functionality is certainly a consideration, but once learned in one > context, users will quickly discover (and expect) it in others.
OK, I may be just an exception, but it was months before I accidentally clicked on the triangle next to "Say" and discovered the "Shout" and "Whisper." I've now been using SL for years but just recently noticed the flyout on "Communicate" while I was working with the UI code. Was that there the whole time? Mike _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges