Thx Chris for the answer. I'm not good with point array so I think I'll
go for a more pin and mimic way :)
Thx guillaume I'll check what I can do with that :).
On 4/30/2012 11:08 AM, Guillaume Laforge wrote:
Hello Dominik,
Unfortunately the Syflex force nodes got a lot of per object input
ports, so you can't set those values per points. This is a know issue
who is already logged.
For now, the only workaround I can imagine is to do several passes in
the syflex ICETree.
First execution branch would do a "classic" syflex simulation :
/Get your Forces > Syflex Simulation (setting the Point Position by
default)/
Then you could try to run a second syflex simulation on those solved
point positions. Maybe using some mimic forces using
self.PointPosition to avoid too much streching could help.
/Mimic force + Other forces > Syflex Simulation Second Phase > Set a
custom attribute "SecondPhase_PointPosition" instead of "PointPosition"./
Then using a weight map, you could do a blend
between "SecondPhase_PointPosition" and "PointPosition" and set
the "PointPosition" again.
I didn't try it, but as Syflex ICE doesn't directly set the point
position, I think you should be able to do such "massage" rather easily.
Just a random idea, nothing more ;).
Cheers
Guillaume
On Mon, Apr 30, 2012 at 9:27 AM, Dominik <d...@shedmtl.com
<mailto:d...@shedmtl.com>> wrote:
Hey list,
I doing research with syflex in ICE and I'm wondering if there is
a way or a trick to modify some of the attributes on a per point
context instead of per object.
I'm trying to make some part of a syflex mesh more stiff, like the
seams or to create some interesting folds.
Any ideas ?
*Dominik Kirouac // SHED*
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