Hi Everyone, Just an FYI, we discovered a small bug with our licensing code that was causing a few crashes for some of our users.
The problem has been fixed and we have issued an update which can be found here - http://exocortex.com/releases/ExocortexSpecies1.5.1.zip On Tue, Jul 10, 2012 at 3:49 AM, Szabolcs Matefy <szabol...@crytek.com>wrote: > Well, it’s not just production J Actually it decreases the time I spend > on technical parts (basemesh, posing, skinning), and let me be creative J* > *** > > ** ** > > Thanks guys,**** > > ** ** > > ** ** > > Szabolcs**** > > ** ** > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eric Turman > *Sent:* Tuesday, July 10, 2012 8:17 AM > *To:* softimage@listproc.autodesk.com > *Subject:* RE: Exocortex Species 1.5 Released!**** > > ** ** > > The funny thing is, Eric was against such a tool back in 2008. Funny how > productions can change a persons perspective. ;) > On Jul 10, 2012 12:52 AM, "Szabolcs Matefy" <szabol...@crytek.com> wrote: > > > > Amazing tool. Though I was originally against such a tool, as a > character artist it helped me the most in the recent months. I love it! > > > > You rock guys! > > > > -----Original Message----- > > From: softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Chapman > > Sent: Monday, July 09, 2012 6:31 PM > > To: softimage@listproc.autodesk.com > > Subject: Re: Exocortex Species 1.5 Released! > > > > yeah looks really handy stuff!, now if only I was involved in a > production that needed loads of different sized type of characters > rigged..! :) > > > > On 9 July 2012 17:26, Oleg Bliznuk <gbo...@gmail.com> wrote: > > > Congrats with the release guys! > >**** > -- Chris Covelli http://kylevargas.net/