Cool!! On 1 August 2012 17:32, Rob Chapman <tekano....@gmail.com> wrote:
> and here is where I got to with this - kind of a kung fu practice dummy :) > am going to try and apply Stephen Blair's tutorial 'make points into a > circle' > http://xsisupport.com/2012/02/06/using-vector-subtraction-to-move-a-point-onto-a-circle/ > before > extruding. > > Also doing it this way does not need Alok's C++ compound to delete > duplicates from selection - it just extrudes the lot anyways :) > > cheers > > Rob > > > > > > On 1 August 2012 17:12, Rob Chapman <tekano....@gmail.com> wrote: > >> Chris, >> >> extrude polygon island is inside the compound of apply extrude polygon >> along axis :) I tried it anyways from your suggestion by bypassing the >> merge polygons and plugging directly into integer array - it sort of works >> with low numbers of random selection but breaks dramatically with higher >> numbers, thanks for the pointer though! >> >> best >> >> Rob >> >> >> >> On 1 August 2012 16:48, Chris Marshall <chrismarshal...@gmail.com> wrote: >> >>> Hi Rob, >>> I was having the opposite problem with extruding polygons, wanted >>> individual ones to extrude but it was always merging them. Are you using >>> Apply Extrude Polygon Along Axis? If so it might be worth trying the >>> Extrude Polygon Island compound. >>> >>> >>> >>> On 1 August 2012 16:35, Rob Chapman <tekano....@gmail.com> wrote: >>> >>>> Thanks Chris >>>> >>>> kind of looks like a hedge made out of eels :) so Got it working my >>>> end (sort of) on a simple example Ice Modelling tree that randomly selects >>>> a percentage of polygons and then extrudes them., If I use the above >>>> technique on my random selection indices it selects the surrounding >>>> polygons as described, adds them to the 'array' but it extrudes each >>>> polygon independently. I wonder if its possible, for each initial random >>>> polygon, to grow the selection but merge the growth into one polygon and >>>> make a new array out of these merged polygons for the extrusion? >>>> >>>> Im getting context problems when trying to connect my array of >>>> integers into the polygon index (this is how my setup worked for the apply >>>> extrusion) so in essence I need to repeat, for each polygon in my first >>>> array to feed the 'Apply merge polygon' with an integer array of the >>>> surrounding polygons and make a new array out of these to feed to the >>>> repeat extrusion... this is not so easy to do is it when trying to grasp >>>> the idea of selection arrays inside of ICE modelling, I kind of know what I >>>> want to do but have no way of achieving it yet without a lot more practice, >>>> further painful trial and error and hopefully some more Ice modelling hints >>>> ;) >>>> >>>> cheers >>>> >>>> Rob >>>> >>>> >>>> >>>> On 1 August 2012 15:03, Chris Marshall <chrismarshal...@gmail.com>wrote: >>>> >>>>> Here's the video! :-) >>>>> https://vimeo.com/46750915 >>>>> >>>>> >>>>> On 1 August 2012 11:28, Chris Marshall <chrismarshal...@gmail.com>wrote: >>>>> >>>>>> Hi Rob, >>>>>> The Test Polygon Index and Test Vertex Index nodes are both set to >>>>>> Integer Array. >>>>>> I added a Filter node after the second IF and ran the Test Vertex >>>>>> Index result into that, which removes everything set to -1, but then >>>>>> realised this could all be simplified anyway, see the attached. And a >>>>>> sample output of how running the result through some extrude nodes, in a >>>>>> loop, can give an interesting result. >>>>>> Chris >>>>>> >>>>>> >>>>>> On 31 July 2012 17:27, Rob Chapman <tekano....@gmail.com> wrote: >>>>>> >>>>>>> Nice one Chris, sort of following cluelessly and trying to rebuild >>>>>>> something similar - quick question - what are the Test nodes testing >>>>>>> mode? >>>>>>> Is Element, Integer Array or Comparison? >>>>>>> >>>>>>> Cheers >>>>>>> >>>>>>> Rob >>>>>>> >>>>>> >>>>>> >>>>>> >>>>