You could potentially use ICE modelling to make actual geo to collide with instead of instances. But doing that with Lagoa for something as large scale as a flood would be... brave. :)
On 18 October 2012 18:18, Gustavo Eggert Boehs <gustav...@gmail.com> wrote: > One can make water collide and interact against particle RBDs but not > whole objects. Maybe if one can voxelize one object into particles and > cluster them together in some way... dont know if it is possible... > > I wonder if Thiago still checks this list once in a while... >