You could potentially use ICE modelling to make actual geo to collide with
instead of instances. But doing that with Lagoa for something as large
scale as a flood would be... brave. :)

On 18 October 2012 18:18, Gustavo Eggert Boehs <gustav...@gmail.com> wrote:

> One can make water collide and interact against particle RBDs but not
> whole objects. Maybe if one can voxelize one object into particles and
> cluster them together in some way... dont know if it is possible...
>
> I wonder if Thiago still checks this list once in a while...
>

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