OK OK! I see...

I will check out other options I think.

Thanks to all.

P.

El 10/18/2012 2:23 PM, Peter Agg escribió:
You could potentially use ICE modelling to make actual geo to collide with instead of instances. But doing that with Lagoa for something as large scale as a flood would be... brave. :)

On 18 October 2012 18:18, Gustavo Eggert Boehs <gustav...@gmail.com <mailto:gustav...@gmail.com>> wrote:

    One can make water collide and interact against particle RBDs but
    not whole objects. Maybe if one can voxelize one object into
    particles and cluster them together in some way... dont know if it
    is possible...

    I wonder if Thiago still checks this list once in a while...



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