I'd always use a separate new cloud for reading , this way everything stays 
clean.
I often have even one scene for simulating/caching, and another one for 
reading/rendering both open at the same time ..

-- 
christian keller
visual effects|direction

m +49 179 69 36 248
f +49 40 386 835 33
chris3...@me.com

gesendet von meinem iDing

Am 24.10.2012 um 03:42 schrieb Nick Angus <n...@altvfx.com>:

> Good advice Steve!, works like a charm… Thanks
>  
> N
>  
> From: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron
> Sent: Wednesday, 24 October 2012 11:34 AM
> To: softimage@listproc.autodesk.com
> Subject: Re: ICE cacheing
>  
> delete the simulation marker... just ran into some more headaches myself in 
> regards to caching.
> 
> On Tue, Oct 23, 2012 at 6:22 PM, Nick Angus <n...@altvfx.com> wrote:
> It would seem that my ICE tree is still evaluating after I have cached it and 
> disconnected all nodes apart from the cache on file node.  A workaround I am 
> using is to make a new empty pointcloud and use that to play back my cache.  
> I am wondering if anyone has any other workflows for this, and am I correct 
> in assuming things generally get evaluated in the tree even if they are not 
> directly executed.
>  
> Cheers, Nick
>  
> <image001.gif>
>  
>  

Reply via email to