I'd always use a separate new cloud for reading , this way everything stays clean. I often have even one scene for simulating/caching, and another one for reading/rendering both open at the same time ..
-- christian keller visual effects|direction m +49 179 69 36 248 f +49 40 386 835 33 chris3...@me.com gesendet von meinem iDing Am 24.10.2012 um 03:42 schrieb Nick Angus <n...@altvfx.com>: > Good advice Steve!, works like a charm… Thanks > > N > > From: softimage-boun...@listproc.autodesk.com > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron > Sent: Wednesday, 24 October 2012 11:34 AM > To: softimage@listproc.autodesk.com > Subject: Re: ICE cacheing > > delete the simulation marker... just ran into some more headaches myself in > regards to caching. > > On Tue, Oct 23, 2012 at 6:22 PM, Nick Angus <n...@altvfx.com> wrote: > It would seem that my ICE tree is still evaluating after I have cached it and > disconnected all nodes apart from the cache on file node. A workaround I am > using is to make a new empty pointcloud and use that to play back my cache. > I am wondering if anyone has any other workflows for this, and am I correct > in assuming things generally get evaluated in the tree even if they are not > directly executed. > > Cheers, Nick > > <image001.gif> > >