Slightly off topic but this is pretty interesting stuff... http://fxguide.com/fxguidetv/fxguidetv-165-scott-metzger-on-mari-and-hdr/
J On 16 Jan 2013, at 13:19, Morten Bartholdy <x...@colorshopvfx.dk> wrote: > We do pretty much the same - a fisheye lens shooting in 3 directions for good > overlap, 10 exposures via software control and stitch the result into a > fairly highres LatLong HDRI 360. This is good for lighting and in most cases > reflections too, but hardly enough resolution for a background. The software > control for multiple exposures makes for better quality HDRI's as clouds, > cars and pedestrians move less, and we can get in and record the HDRI in > about a 10th of the time we used to without it, in all only some 5 minutes > break for the crew for one HDRI. The Director and 1st AD will be much happier > too. > > The chrome ball comes in to use in tight spaces where it is hard to fit in a > camera on a tripod, but it is mostly sttting and collecting dust on a shelf > these days. Mind you, if we had more time on a shoot I would like to have a > chrome ball and a grey ball and have them in front of the liveaction camera > just after the clapper - it would help setting up HDRI's and lights and > balance the whole thing faster when lighting your scenes. > > Morten > > > > Den 16. januar 2013 kl. 12:11 skrev Anthony Martin > <anthonymarti...@googlemail.com>: > > These days I use the chrome ball just for light positioning reference. For > capturing the actual HDRI I'll use a fish eye lens on a DSLR, nodal ninja > attached to a tripod and then shoot between 8-10 images (including direct > above and direct below) covering the scene. > Then load these into PTGui Pro and let it stitch them into a LongLat HDRI. > Works like a charm. Both quick to do on set and quick to assemble when you > get back to the office. > Digital Tutors actually have a good set of lessons on this. > http://www.digitaltutors.com/11/training.php?pid=599&autoplay=1 > > > On Wed, Jan 16, 2013 at 9:22 AM, Cristobal Infante < cgc...@gmail.com > > wrote: > It really depends how much time you think you will have on set. Most of the > times this can be a major issue, since they may need to move the lighting > setup several times in one day and you don't want to be the guy slowing > everything down! > > the chrome ball is probably the fastest method and still does the trick. So > if you need to capture a lighting setup fast this will be your best bet. > Defently worth getting one in any case (garden mirror balls). > > > > On Wednesday, 16 January 2013, Rob Wuijster wrote: > Yes, there's a version 2 out of the book, there's a page on the hdrlabs > website explaining the book and has links to Amazon for the paperback and > ebook. > > The site, forum and book are -the- main sources of information on this. > Of course there are other sites dealing with this, but hdrlabs has it > condensed into one big package. > Rob Wuijster > E > r...@casema.nl > \/-------------\/----------------\/ > > On 15-1-2013 23:09, Byron Nash wrote: > I found the book HDRI Handbook really helpful on that site. I think they have > a newer version since I read it. > > > On Tue, Jan 15, 2013 at 4:27 PM, Paul Griswold < > pgrisw...@fusiondigitalproductions.com > wrote: > Hey guys - > > I've been asked to help out on the show "Film Riot", and one of the things we > were discussing is creating your own HDR images. > > I know HDRLabs has a ton of great info, but I was curious to know if anyone > else had any good info or resources on the subject that I could pass along. > > It's not something I normally do, so I wanted to make sure I was giving them > up-to-date info. > > Thanks, > > Paul > > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2013.0.2890 / Virus Database: 2638/6034 - Release Date: 01/15/13 > > >