Slightly off topic but this is pretty interesting stuff...

http://fxguide.com/fxguidetv/fxguidetv-165-scott-metzger-on-mari-and-hdr/

J



On 16 Jan 2013, at 13:19, Morten Bartholdy <x...@colorshopvfx.dk> wrote:

> We do pretty much the same - a fisheye lens shooting in 3 directions for good 
> overlap, 10 exposures via software control and stitch the result into a 
> fairly highres LatLong HDRI 360. This is good for lighting and in most cases 
> reflections too, but hardly enough resolution for a background. The software 
> control for multiple exposures makes for better quality HDRI's as clouds, 
> cars and pedestrians move less, and we can get in and record the HDRI in 
> about a 10th of the time we used to without it, in all only some 5 minutes 
> break for the crew for one HDRI. The Director and 1st AD will be much happier 
> too.
>  
> The chrome ball comes in to use in tight spaces where it is hard to fit in a 
> camera on a tripod, but it is mostly sttting and collecting dust on a shelf 
> these days. Mind you, if we had more time on a shoot I would like to have a 
> chrome ball and a grey ball and have them in front of the liveaction camera 
> just after the clapper - it would help setting up HDRI's and lights and 
> balance the whole thing faster when lighting your scenes.
>  
> Morten 
>  
>  
> 
> Den 16. januar 2013 kl. 12:11 skrev Anthony Martin 
> <anthonymarti...@googlemail.com>: 
> 
> These days I use the chrome ball just for light positioning reference. For 
> capturing the actual HDRI I'll use a fish eye lens on a DSLR, nodal ninja 
> attached to a tripod and then shoot between 8-10 images (including direct 
> above and direct below) covering the scene. 
> Then load these into PTGui Pro and let it stitch them into a LongLat HDRI. 
> Works like a charm. Both quick to do on set and quick to assemble when you 
> get back to the office. 
> Digital Tutors actually have a good set of lessons on this. 
> http://www.digitaltutors.com/11/training.php?pid=599&autoplay=1
> 
> 
> On Wed, Jan 16, 2013 at 9:22 AM, Cristobal Infante < cgc...@gmail.com > 
> wrote: 
> It really depends how much time you think you will have on set. Most of the 
> times this can be a major issue, since they may need to move the lighting 
> setup several times in one day and you don't want to be the guy slowing 
> everything down!
>  
> the chrome ball is probably the fastest method and still does the trick. So 
> if you need to capture a lighting setup fast this will be your best bet. 
> Defently worth getting one in any case (garden mirror balls).
>  
> 
> 
> On Wednesday, 16 January 2013, Rob Wuijster wrote: 
> Yes, there's a version 2 out of the book, there's a page on the hdrlabs 
> website explaining the book and has links to Amazon for the paperback and 
> ebook. 
> 
> The site, forum and book are -the- main sources of information on this. 
> Of course there are other sites dealing with this, but hdrlabs has it 
> condensed into one big package. 
>                 Rob Wuijster
>                E
>                r...@casema.nl
>                \/-------------\/----------------\/
>               
> On 15-1-2013 23:09, Byron Nash wrote:
> I found the book HDRI Handbook really helpful on that site. I think they have 
> a newer version since I read it. 
> 
> 
> On Tue, Jan 15, 2013 at 4:27 PM, Paul Griswold < 
> pgrisw...@fusiondigitalproductions.com > wrote: 
> Hey guys - 
> 
> I've been asked to help out on the show "Film Riot", and one of the things we 
> were discussing is creating your own HDR images.
> 
> I know HDRLabs has a ton of great info, but I was curious to know if anyone 
> else had any good info or resources on the subject that I could pass along.
> 
> It's not something I normally do, so I wanted to make sure I was giving them 
> up-to-date info.
> 
> Thanks,
> 
> Paul
> 
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> 
> 
>  

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