"this makes it VERY difficult to send a low complexity scene to support for repro"
I don't mean to sound like a smartarse, but why not send a high complexity one then? :) DAN On Tue, Feb 5, 2013 at 12:20 PM, adrian wyer <adrian.w...@fluid-pictures.com > wrote: > ** ** ** > > as noted, we have had lots of issues with this, but if we strip an > offending scene down to just an animated null/root, the unwanted behaviour > ceases**** > > ** ** > > this makes it VERY difficult to send a low complexity scene to support for > repro**** > > ** ** > > having already lost PLENTY of production time to this bug, we can't > justify MORE time spent trying to create a repro scene at our expense**** > > ** ** > > a**** > > ** ** > ------------------------------ > > *From:* **softimage-boun...@listproc.autodesk.com** [mailto:** > softimage-boun...@listproc.autodesk.com**] *On Behalf Of *Steven Caron > *Sent:* 05 February 2013 05:41 > *To:* **softimage@listproc.autodesk.com > ** > *Subject:* Re: Fcurve editor crashing soft > **** > > ** ** > > fyi, i animate regularly, have ****arnold**** loaded, and haven't > experienced this. it must be very specific data set that causes it**** > > ** ** > > On Mon, Feb 4, 2013 at 9:35 PM, Enrique Caballero < > enriquecaball...@gmail.com> wrote:**** > > This is great to know. I am now disconnecting ****Arnold**** from our > Animation WG. I had it in there due to Laziness**** > > ** ** > > On Mon, Feb 4, 2013 at 11:53 PM, Stefano Jannuzzo < > stefano.jannu...@gmail.com> wrote:**** > > In SItoA, most of the ipr events are managed through the dirty list. Since > it's not perfect, we manage some through the OnValueChange event. > Can you guys test after disabling the event in the plugin manager?**** > > ** ** > > On Mon, Feb 4, 2013 at 4:24 PM, Kamen Lilov <kamen.li...@chaosgroup.com> > wrote:**** > > On 2/2/2013 2:26 AM, Stefan Kubicek wrote:**** > > Just wildly guessing here but since renderers need to update e.g. the > Render Region when values are changed in the scene, which sometimes fails > when the built-in mechanisms are used, I suspect both Vray and Arnold are > making heavy use of some custom OnValueChanged events. Maybe this could > cause problems when used excessively and/or or with deep hierarchies?**** > > Can't speak for ****Arnold****, but yes, VRay does rely heavily on > OnValueChanged. Hope this helps the dev folks at Autodesk > > **** > > ** ** > > ** ** > > ** ** > ------------------------------ > > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2012.0.2238 / Virus Database: 2639/5582 - Release Date: 02/04/13* > *** > >