Hi

I already sent a repro scene to Autodesk, so they have at least one.
And I did try muting all the events. In fact, the problem is repro if you load just sitoa.dll and nothing else.

Thanks

// Stephen
// Solid Angle Support


On 05/02/2013 5:48 AM, adrian wyer wrote:

shitty BT broadband doesn't play well with a 300+Mb scene file..... ;o)

and my usual preference is to eliminate any extraneous junk from the scene to make it easier to trace the problem for support

a

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*From:*softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Dan Yargici
*Sent:* 05 February 2013 10:29
*To:* softimage@listproc.autodesk.com
*Subject:* Re: Fcurve editor crashing soft

"this makes it VERY difficult to send a low complexity scene to support for repro"

I don't mean to sound like a smartarse, but why not send a high complexity one then? :)

DAN

On Tue, Feb 5, 2013 at 12:20 PM, adrian wyer <adrian.w...@fluid-pictures.com <mailto:adrian.w...@fluid-pictures.com>> wrote:

as noted, we have had lots of issues with this, but if we strip an offending scene down to just an animated null/root, the unwanted behaviour ceases

this makes it VERY difficult to send a low complexity scene to support for repro

having already lost PLENTY of production time to this bug, we can't justify MORE time spent trying to create a repro scene at our expense

a

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*From:*softimage-boun...@listproc.autodesk.com <mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com <mailto:softimage-boun...@listproc.autodesk.com>] *On Behalf Of *Steven Caron
*Sent:* 05 February 2013 05:41
*To:* softimage@listproc.autodesk.com <mailto:softimage@listproc.autodesk.com>


*Subject:* Re: Fcurve editor crashing soft

fyi, i animate regularly, have arnold loaded, and haven't experienced this. it must be very specific data set that causes it

On Mon, Feb 4, 2013 at 9:35 PM, Enrique Caballero <enriquecaball...@gmail.com <mailto:enriquecaball...@gmail.com>> wrote:

This is great to know. I am now disconnecting Arnold from our Animation WG. I had it in there due to Laziness

On Mon, Feb 4, 2013 at 11:53 PM, Stefano Jannuzzo <stefano.jannu...@gmail.com <mailto:stefano.jannu...@gmail.com>> wrote:

In SItoA, most of the ipr events are managed through the dirty list. Since it's not perfect, we manage some through the OnValueChange event.
Can you guys test after disabling the event in the plugin manager?

On Mon, Feb 4, 2013 at 4:24 PM, Kamen Lilov <kamen.li...@chaosgroup.com <mailto:kamen.li...@chaosgroup.com>> wrote:

On 2/2/2013 2:26 AM, Stefan Kubicek wrote:

Just wildly guessing here but since renderers need to update e.g. the Render Region when values are changed in the scene, which sometimes fails when the built-in mechanisms are used, I suspect both Vray and Arnold are making heavy use of some custom OnValueChanged events. Maybe this could cause problems when used excessively and/or or with deep hierarchies?

Can't speak for Arnold, but yes, VRay does rely heavily on OnValueChanged. Hope this helps the dev folks at Autodesk

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