I think I posted that information and I'm afraid it won't be very helpful.
I can get in contact with Kessler's lead software engineer again and ask
him for a spec sheet or something akin.


On Mon, Feb 25, 2013 at 11:51 AM, Paul Griswold <
pgrisw...@fusiondigitalproductions.com> wrote:

> Someone posted some info to the list a while back.  Let me see if I can
> track it down and repost it.
>
> You'd think Kessler would ship this thing with the ability to output
> something useful - at least for things like Nuke & Fusion.
>
> -Paul
>
>
>
> On Mon, Feb 25, 2013 at 3:28 AM, Jens Lindgren <
> jens.lindgren....@gmail.com> wrote:
>
>> Looking at that XML I'm guessing it will be hard to reverse engineer
>> without a real rig to verify against.
>> But if there is specs on the format it should be relatively easy.
>>
>> /Jens
>>
>>
>> On Mon, Feb 25, 2013 at 7:30 AM, Steven Caron <car...@gmail.com> wrote:
>>
>>> is there any documentation on the format? reverse engineering it is
>>> possible but never fun
>>>
>>> s
>>>
>>>
>>> On Sun, Feb 24, 2013 at 5:43 AM, Paul Griswold <
>>> pgrisw...@fusiondigitalproductions.com> wrote:
>>>
>>>> Hey guys -
>>>>
>>>> I mentioned this a while back & if this list allows attachments, I'll
>>>> attach a Kessler XML file.
>>>>
>>>> It looks like rather than baking out a keyframe for every frame, it's
>>>> describing curves.
>>>>
>>>> In any event, it's beyond my abilities to pull anything useful to
>>>> Softimage out of it.  This is a favor project again for the show Film Riot,
>>>> so if anyone wants to take a crack at this file, feel free.
>>>>
>>>> It might be nice if Softimage is the first package to have a plug-in
>>>> that can read this data anyway.
>>>>
>>>> -Paul
>>>>
>>>>
>>>
>>
>>
>> --
>> Jens Lindgren
>> --------------------------
>> Lead Technical Director
>> Magoo 3D Studios <http://www.magoo3dstudios.com/>
>>
>
>

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