I think I posted that information and I'm afraid it won't be very helpful. I can get in contact with Kessler's lead software engineer again and ask him for a spec sheet or something akin.
On Mon, Feb 25, 2013 at 11:51 AM, Paul Griswold < pgrisw...@fusiondigitalproductions.com> wrote: > Someone posted some info to the list a while back. Let me see if I can > track it down and repost it. > > You'd think Kessler would ship this thing with the ability to output > something useful - at least for things like Nuke & Fusion. > > -Paul > > > > On Mon, Feb 25, 2013 at 3:28 AM, Jens Lindgren < > jens.lindgren....@gmail.com> wrote: > >> Looking at that XML I'm guessing it will be hard to reverse engineer >> without a real rig to verify against. >> But if there is specs on the format it should be relatively easy. >> >> /Jens >> >> >> On Mon, Feb 25, 2013 at 7:30 AM, Steven Caron <car...@gmail.com> wrote: >> >>> is there any documentation on the format? reverse engineering it is >>> possible but never fun >>> >>> s >>> >>> >>> On Sun, Feb 24, 2013 at 5:43 AM, Paul Griswold < >>> pgrisw...@fusiondigitalproductions.com> wrote: >>> >>>> Hey guys - >>>> >>>> I mentioned this a while back & if this list allows attachments, I'll >>>> attach a Kessler XML file. >>>> >>>> It looks like rather than baking out a keyframe for every frame, it's >>>> describing curves. >>>> >>>> In any event, it's beyond my abilities to pull anything useful to >>>> Softimage out of it. This is a favor project again for the show Film Riot, >>>> so if anyone wants to take a crack at this file, feel free. >>>> >>>> It might be nice if Softimage is the first package to have a plug-in >>>> that can read this data anyway. >>>> >>>> -Paul >>>> >>>> >>> >> >> >> -- >> Jens Lindgren >> -------------------------- >> Lead Technical Director >> Magoo 3D Studios <http://www.magoo3dstudios.com/> >> > >