Hi, I´m using version 2012 of Softimage. I set up a physical sunlight with the 
addon, position
the sun where I want it to be, create a generic Model>Primitive>Model>Face-Man 
and apply
a lambert shader on it. Also Property>Rendermap. I adjust Xres to 512 and hit 
regenerate map.

Problem is: I don´t see anything baked on the face, but only a pure white 
bitmap (corresponding
to the UVs). The mental ray camera is able to pick up physical sun + mia 
photorealistic exposure?
How to set it up correctly?

Thanks.

David.

Reply via email to