I wouldn't expect many changes in the core since the development team has changed entirely. From what I've heard, 3dsMax has the same problem. The core engineers have all left over time and the new team can only add new buttons. I suspect the same is happening for Softimage.

This is unfortunate, but very understandable.


On 14/03/2013 14:50, Matt Lind wrote:

WTF? There are **plenty** of areas that need improvement in Softimage:

-ASCII file format support for forward/backwards compatibility and external access for custom development

-Realtime Shaders (High Quality Viewport) can use a complete rebuild as the current one is near useless.

-Completion of NURBS curve and surface modeling SDK and tools

-Support for topology generators in SDK outside of ICE

-Multithreading support in UI and SDK.

-Expansion of user interface SDK so we can things other than property pages.

-Improvement to weight editing tools for assigning/reassigning weights to bones and different envelopes

-Etc..

Maybe you don't see the sore spots, but I certainly do. The Softimage core is where a lot of work is needed as many systems are unfinished or not accessible which makes it very difficult to write custom tools or get performance needed to serve larger scale pipelines. That's why a lot of effort was put into ICE over the past few releases. Unfortunately, some of the areas of great need weren't touched, or not touched enough.

Matt

*From:*softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Emilio Hernandez
*Sent:* Thursday, March 14, 2013 11:25 AM
*To:* softimage@listproc.autodesk.com
*Subject:* Re: 2014 New feature list... minor corrections list... you decide

Well that sure is something people using Houdini appreciate and we using AD products regret. Perhaps updates are so Top Secret that AD doesn't want other software companies to see what's coming up... More of the same. In the meantime we can only hope that NEW IMPROVEMENTS to Softimage are coming. Something like now you can have in Maya the Softimage color scheme and vs., ...

But for some small things actually the way Softimage is now with the participation of Exocortex, Eric Mootz, and the other addons that are coming out, I think that there is not too much to improve...

2013/3/14 Mário Domingos <mdomingos.p...@gmail.com <mailto:mdomingos.p...@gmail.com>>

This is an example of a proper software update.

http://www.sidefx.com/index.php?option=com_content&task=view&id=2447&Itemid=360

Mário Domingos

www.mariodomingos.com <http://www.mariodomingos.com>

Sent from my super iPhone


On 14/03/2013, at 17:10, Doeke Wartena <clankil...@gmail.com <mailto:clankil...@gmail.com>> wrote:

    I would like if you can see the size of objects so it's easier to
    make models for 3d printing.

    2013/3/14 Francois Lord <flordli...@gmail.com
    <mailto:flordli...@gmail.com>>

    +1



    On 14/03/2013 09:45, Eric Lampi wrote:

    Guys,

    Don't you think it's better to just wait for the list to be
    released before getting too worked up over it?




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