Mathematics for Computer Graphics, 2nd edition, by John Vince. End of Story. Best intro book on the subject you can get if you're starting from near zero.
Pre-Calc for dummies is also pretty decent for a less CG-ish, more general easing into maths. It's meant for high-school going to college refreshing students memory or covering some gaps, but it's well laid out to get a quick once over of many things people were taught but never learnt, or simply don't remember. I've had unanimously good feedback from everybody I trained who bothered to write about those. On Mon, Apr 8, 2013 at 10:11 AM, Sam <sbowl...@cox.net> wrote: > You are most likely correct on that. I never did very well in math. I’ve > probably learned a lot more about math since I’ve been using Softimage, > than I ever did in school (My high school math teacher spent most of his > time reading Isaac Asimov instead of teaching, so that may have something > to do with it). Do you have any recommendations on a good book to help me > get up to speed on this subject? **** > > ** ** > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane > *Sent:* Sunday, April 07, 2013 2:39 PM > > *To:* softimage@listproc.autodesk.com > *Subject:* Re: set raycast direction with a Null?**** > > ** ** > > I would argue your biggest stumbling block is more not knowing the math > fundamentals involved, and then thinking it's because you don't know what > nodes do what, when if you knew those fundamentals you wouldn't be left > wondering in first place.**** > > I mean absolutely no offense with this, Sam, just pointing you in the > general direction of what you'd be best off studying next IMO.**** > > ** ** > > On Mon, Apr 8, 2013 at 5:21 AM, Sam <sbowl...@cox.net> wrote:**** > > Thanks Peter, that works great! The problem I was having was that I was > trying to plug in the Ori data into the Matrix to Vector node. This seems > to be my biggest stumbling block with ICE. I know what needs to be done, > but sometimes I just can’t figure out what nodes need to be plugged in to > what to make it work.**** > > **** > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Peter Agg > *Sent:* Sunday, April 07, 2013 3:36 AM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: set raycast direction with a Null?**** > > **** > > Just to expand on what Matt said:**** > > **** > > If you want a direction with any object in ICE, the easiest way is to get > it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. > The node will spit out 4 vectors - ignore the one labeled 'translation' and > pick one of the 3 depending on what axis you want to get the direction of. > The order is XYZ as you'd expect.**** > > **** > > You can then pipe out your chosen axis into the direction of the raycast > node and the translation into the position. You can then use that null as a > complete raycast controller.**** > > **** > > On 7 April 2013 07:54, Sam <sbowl...@cox.net> wrote:**** > > I couldn’t figure this one out. Andy’s compound used a Select Case and a > rotate vector to convert the orientation of the null to a vector (Thanks > Andy!). I was wondering if you could elaborate on your method if you have > time. Learning the different ways to do things in ICE could come in handy > in the future.**** > > **** > > **** > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Matt Lind > *Sent:* Friday, March 29, 2013 7:10 PM > *To:* softimage@listproc.autodesk.com > *Subject:* RE: set raycast direction with a Null?**** > > **** > > All you need to do is pluck an axis out of the transform and use that as > your direction vector. You can do that with the matrix to 3D vector > converters. **** > > **** > > Matt**** > > **** > > **** > > **** > > *From:* softimage-boun...@listproc.autodesk.com [ > mailto:softimage-boun...@listproc.autodesk.com<softimage-boun...@listproc.autodesk.com>] > *On Behalf Of *Sam > *Sent:* Friday, March 29, 2013 6:55 PM > *To:* softimage@listproc.autodesk.com > *Subject:* set raycast direction with a Null?**** > > **** > > I have a null I’m using to raycast onto a mesh and it working pretty good, > but I want to be able to adjust the direction by rotating the null and I > can’t seem to get this to work. There is a direction to rotation node, but > there doesn’t seem to be a rotation to direction node. Any help is > appreciated.**** > > **** > > > > **** > > ** ** > > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are!**** > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!