The modula works good but the random value is better in this case thanks for all your help guys
Cool Ben On 10 April 2013 20:52, Peter Agg <peter....@googlemail.com> wrote: > For what it's worth, I'd actually recommend giving every each particle a > random value between 0 and 1, then delete any over 0.5. It's not as clear > cut as the modulo way, but it means you get to re-seed the values if you > don;t like the result - where as you're kinda suck with whatever ID the > particle is given otherwise. > > Depends on what you're doing, of course. If you have a billion points to > make a vapour you're probably not as fussed! > > > On 10 April 2013 20:23, Rob Chapman <tekano....@gmail.com> wrote: > >> welcome to logic my fren >> >> >> On 10 April 2013 21:19, Ben Beckett <nebbeck...@gmail.com> wrote: >> >>> Sweet it work Am no sort why but I will read it through Thanks >>> >>> >>> On 10 April 2013 20:11, Gustavo Eggert Boehs <gustav...@gmail.com>wrote: >>> >>>> Not infront of SI but you could Get IDs and run them through modulo >>>> node (using 2 as input). >>>> It basically returns the leftover of a division... in your case, odds >>>> will always return 1. >>>> >>>> More here: >>>> http://xsisupport.com/2009/10/24/using-the-modulo-node/ >>>> >>>> >>>> 2013/4/10 Ben Beckett <nebbeck...@gmail.com> >>>> >>>>> Hi Everyone >>>>> >>>>> I have to may particals and I want to reduce the cache by haft. >>>>> >>>>> I want to deleat if your odd or even with a condition. >>>>> >>>>> Am playing but if any one could say how to to save me some time thta >>>>> would be brill >>>>> >>>>> Thanks All >>>>> Ben >>>>> >>>>> >>>> >>>> >>>> -- >>>> Gustavo E Boehs >>>> http://www.gustavoeb.com.br/blog >>>> >>> >>> >> >