We are using only Softimage 2011 here at work so I can't open your file.

Freeze SRT aligns the center of the object with it's model center.

Pivot and Center are different concepts, so be sure you are not confusing
them.
Just to be sure, reset your pivot like Jack said.

You could try moving your center manually, just select your center and move
it, rotate it and or scale it.

This should do something similar to Freeze Translation:
// JScript
var obj = selection(0)
Translate(null, -obj.posx.value, -obj.posy.value, -obj.posz.value,
siRelative, siGlobal, siCtr, siXYZ);

M.Yara


On Mon, May 13, 2013 at 6:19 PM, Greg Maguire <g...@inlifesize.com> wrote:

> I don't have an late enough version of Soft installed. Can you send as a
> model?
>
>
> On Mon, May 13, 2013 at 9:11 AM, Szabolcs Matefy <szabol...@crytek.com>wrote:
>
>> Correct me if I’m wrong, but freezing a transform should put the center
>> into the origin. Apparently, there are cases, when the center is not
>> positioned properly, moreover, when I switch on the visibility of the
>> center, and I’m in Local transform, they are not aligned at all. These
>> objects are fubar, I have to merge those objects, and the extract them
>> again, but this way I lose all coordinate data which is crucial for us, in
>> our game engine.****
>>
>> ** **
>>
>> Anyone met this issue, and if yes how it is resolved? I ask for support,
>> but meanwhile I’d like to have a quick solution. Remodeling is not an
>> option, due to the tight deadline…****
>>
>> ** **
>>
>> ** **
>>
>> Thanks,****
>>
>> ** **
>>
>> ** **
>>
>> ** **
>>
>> Szabolcs****
>>
>> ** **
>>
>> ****
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