That's why I thought custom primitives would be faster, but apparently the
SDK overhead defeat my expectations...


-----------------------------------------------
Ahmidou Lyazidi
Director | TD | CG artist
http://vimeo.com/ahmidou/videos
http://www.cappuccino-films.com


2013/6/24 Raffaele Fragapane <raffsxsil...@googlemail.com>

> Curves are generally slower to use as controls during drawing, but it's
> not just because of the drawing expenses (almost not at all because of that
> in fact, there is hardly any difference between a 20 points icon and a 6
> points multi emulating a null).
>
> A striaght OGL drawing of those lines in a null would be considerably
> faster.
>
> On playback, in a half decent rig, you wouldn't be displaying curves
> though, and at that point who cares? :)
>
>
> On Mon, Jun 24, 2013 at 1:42 PM, Edy Susanto Lim 
> <edysusant...@gmail.com>wrote:
>
>> Merci Ahmidou. I'm fluent!   :p
>> btw, is that comparison is 16 points lin curve againts a null with circle
>> shape (which has 16 points) ?
>>
>> -edy
>>
>>
>> On Mon, Jun 24, 2013 at 10:05 AM, Ahmidou Lyazidi 
>> <ahmidou....@gmail.com>wrote:
>>
>>> Thanks Edy :)
>>> From my test, a 16 point linear curve is 30% slower than a null... I
>>> didn't expect that.
>>>
>>> -----------------------------------------------
>>> Ahmidou Lyazidi
>>> Director | TD | CG artist
>>> http://vimeo.com/ahmidou/videos
>>> http://www.cappuccino-films.com
>>>
>>>
>>> 2013/6/24 Edy Susanto Lim <edysusant...@gmail.com>
>>>
>>>> slightly off topic.. I'm now wondering how much is the time difference
>>>> of a null object drawing compared to a linear curve...
>>>> Congrats for the release btw :) (shake hands)
>>>>
>>>> -edy
>>>>
>>>>
>>>> On Fri, Jun 21, 2013 at 10:03 PM, Ahmidou Lyazidi <
>>>> ahmidou....@gmail.com> wrote:
>>>>
>>>>> Unfortunatly we don't have 2014 at work, and I'm on win7 at home, but
>>>>> you can get the sources here:
>>>>> https://bitbucket.org/ahmidou_lyazidi/al_icons/src
>>>>>
>>>>> About the benefits, well not that much :)
>>>>> I was frustrated by the null's icons and the fact that you can't
>>>>> rotate them, so when the custom primitive came out,
>>>>> that was an occasion to play with them. Actually I was excpecting a
>>>>> better performance... but that still OK
>>>>> The two things I see is it's typed as an Icon, so it's easier and more
>>>>> robust to filter and you can't accidentaly edit them.
>>>>>
>>>>>
>>>>> -----------------------------------------------
>>>>> Ahmidou Lyazidi
>>>>> Director | TD | CG artist
>>>>> http://vimeo.com/ahmidou/videos
>>>>> http://www.cappuccino-films.com
>>>>>
>>>>>
>>>>> 2013/6/21 Alan Fregtman <alan.fregt...@gmail.com>
>>>>>
>>>>>> Any chance for Linux support?
>>>>>>
>>>>>> Also, what do you see as the benefits to OpenGL icons over say,
>>>>>> curve-based ones?
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Fri, Jun 21, 2013 at 9:12 AM, Ahmidou Lyazidi <
>>>>>> ahmidou....@gmail.com> wrote:
>>>>>>
>>>>>>> Hi gang,
>>>>>>> I was missing this feature since a long time so I gave it a go
>>>>>>> This plugin use a json file as definition so you can add as many
>>>>>>> shapes as you want.
>>>>>>>
>>>>>>> things to know:
>>>>>>> -It have SRT offset and size parameters, and currently support only
>>>>>>> one closed curve per icon.
>>>>>>> -The icon.json file must be in the same directory than the dll (in
>>>>>>> the plugin folder), and the definition is a flat array of formatted
>>>>>>> like this [x0,x1,x2...,y0,y1,y2...,z0,z1,z2...].
>>>>>>> -Performance wise, a quick benchmark showed that it's ~7% slower
>>>>>>> than a curve equivalent, but the good thing is that it has it's own type
>>>>>>> (Icon) and can be filtered .
>>>>>>> -The primitive is located in the create>primitive menu
>>>>>>>
>>>>>>> -You need to install this: http://www.microsoft
>>>>>>> .com/en-us/download/details.aspx?id=30679
>>>>>>> -It's not tested that much, use it at you own risk!!!
>>>>>>>
>>>>>>>
>>>>>>> Download: 
>>>>>>> AL_Icons<http://www.si-community.com/community/download/file.php?id=2981>
>>>>>>>
>>>>>>> Cheers
>>>>>>> A.
>>>>>>> -----------------------------------------------
>>>>>>> Ahmidou Lyazidi
>>>>>>> Director | TD | CG artist
>>>>>>> http://vimeo.com/ahmidou/videos
>>>>>>> http://www.cappuccino-films.com
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> Edy Susanto Lim
>>>> TD
>>>> http://sawamura.neorack.com
>>>>
>>>
>>>
>>
>>
>> --
>> Edy Susanto Lim
>> TD
>> http://sawamura.neorack.com
>>
>
>
>
> --
> Our users will know fear and cower before our software! Ship it! Ship it
> and let them flee like the dogs they are!
>

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