Not much in there that cannot be done with ICE, there are plenty of ready-made 
compounds being shared by others for this kind of stuff. What's really nice is 
the procedural texture support in realtime (at least I'm under the impression 
it's not only render time) in the viewport though, not sure if that's possible 
with SI atm.





most of this easily done in ICE, but, as usual, max guys get an 'out of the
box' push button solution....


http://www.youtube.com/watch?v=hak829qxBLc
<http://www.youtube.com/watch?v=hak829qxBLc&feature=player_embedded#at=16>
&feature=player_embedded#at=16




Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829


adrian.w...@fluid-pictures.com
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www.fluid-pictures.com
<blocked::blocked::blocked::http://www.fluid-pictures.com/>


Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71





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