Not much in there that cannot be done with ICE, there are plenty of ready-made compounds being shared by others for this kind of stuff. What's really nice is the procedural texture support in realtime (at least I'm under the impression it's not only render time) in the viewport though, not sure if that's possible with SI atm.
most of this easily done in ICE, but, as usual, max guys get an 'out of the box' push button solution.... http://www.youtube.com/watch?v=hak829qxBLc <http://www.youtube.com/watch?v=hak829qxBLc&feature=player_embedded#at=16> &feature=player_embedded#at=16 Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com <blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com> www.fluid-pictures.com <blocked::blocked::blocked::http://www.fluid-pictures.com/> Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71
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