This is for Apply Extrude Polygons but maybe it can help
http://xsisupport.com/2012/07/10/extruding-random-polygons-with-random-lengths-and-random-insets/
On 10/07/2013 6:54 PM, Matthew Graves wrote:
Hi all,
I am trying to extrude selected polygons using Extrude Polygon
Islands (ok so far) and but set an individual transform for each
polygon, so polygon 2 might have translation of 1 in y and polygon 5
might be 7.
I have done this with a loop where each iteration deals with one
polygon extrusion however I would like a solution that does not use loops.
When I give the Extrude Polygon Islands a set for "polygon Index" it
picks the correct polygons but when I give it a per polygon set for
"transform" it either does not transform or picks the first transform
in the set only and applies that to all polygons (depending how I set
it up). Ideally I would have liked to pass it arrays of polygon Index
and transform but transform wont take arrays.
I will be very grateful if anyone can help
Thanks
Matt