Every and any version of any software has been pirated, not every software was traded in plain sight by every other person in a classroom though. You could get a pirated MAX with the splash screen changed with a magazine at one point. Same for autoCAD.
Different years though. piracy wasn't even illegal in most of continental Europe at the end of the nineties, not yet. On 4 Aug 2013 13:08, "Sven Constable" <sixsi_l...@imagefront.de> wrote: > A bit offtopic:.how about the situation with pirated soft versions around > that time? Even softimage was mainly in SGI area that time, I remember > cracked versions of softimage later on NT. Where there piracy in the > earlier years? In softimage-SGI or pre-internet times? I know about pirated > copies in other businessin the late 80s but just wondering how this was > with softimage back then...**** > > ** ** > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane > *Sent:* Sunday, August 04, 2013 3:06 AM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion** > ** > > ** ** > > I remember the same outrage, it was in some magazines and some BBs, but > win 95 was Summer 95, and MAX 1 was announced, not even released I believe, > at SIGGRAPH 95. Max 1.1 was what, a full year later? And it was 1.2 that > was really the big swing shot.**** > > 3DS R4 was the pre-win95 one (a release I remember for inverse kinematics > and people clamouring now 3ds4dos was as good as Softimage|3D for animation > :) ).**** > > ** ** > > I also have vague memories of people saying 1.0 cracked run on 95, while > the non cracked version didn't, and people being able to tell the pirate-y > kids apart by when they were saying they were running it on 95. Didn't even > try MAX back then, I think I tried it at v2, and then again at v4, but it > was never for me.**** > > ** ** > > Regardless, release time could not have been more than a month or two > apart from win 95 either way :)**** > > Then you also have all the rumors of 95SP1 breaking the cracks and > surprisingly the following minor release of MAX being crackable on SP1 > again, and everybody using it as proof that the whole cracked MAX scene was > secretly run from inside Kinetix as a promotional move. Whether there's > ever been any truth to it, I have absolutely not the faintest clue.**** > > ** ** > > Ahhh, good times... well, no, not really :p**** > > ** ** > > On Sun, Aug 4, 2013 at 9:10 AM, Luc-Eric Rousseau <luceri...@gmail.com> > wrote:**** > > Max 1.0 was released before Windows 95.. I remember the user base > rage a couple of years earlier when they announced they would be > developing the next gen software exclusivly for NT, though now I > cannot figure out where I would have known about that; perhaps usenet > or bbs.**** > > > On Sat, Aug 3, 2013 at 5:45 PM, Raffaele Fragapane > <raffsxsil...@googlemail.com> wrote: > > Actually Max ran on windows 95 and then 98 as well though it wasn't > meant to > > I guess, unlike a lot of other software at the time, which was a huge > part > > of why it was popular (alongside the whole piracy thing). > > For that alone it was for quite a while relegated as a toy app in > people's > > minds. That and the fact it WAS the crashiest DCC app ever to disgrace > the > > hard drives of a million users. > > > > The hardware was not a problem for anybody that I remember of, it wasn't > > that bad actually. I remember those days extremely well as they more or > less > > line up with when I was starting to make a living (and was considering > > buying MAX actually, ended up buying LW). > > I don't remember the HW being a problem at all, if anything MAX was more > > forgiving than a lot of other apps especially on the video card front. > > > > As for Stefan's post I posted it because of its existence, because of the > > fact people like him are coming out of the woodwork has some (not a lot > > maybe) significance. Not because he's right across the line :) > > > > His representation of MAX heroically democratizing 3D Software alone is > > completely rose tinted and forgetful in example. MAX came in trying to > > shoulder Lightwave away in that sector, which had already been doing the > > good work of democratizing since Amiga days. > > 3DS for dos was possibly more significant in those regards. > > > > > > On Sun, Aug 4, 2013 at 3:10 AM, Luc-Eric Rousseau <luceri...@gmail.com> > > wrote:**** > > >> Max 1 and 2 must have been a pretty tough time, given that it's a new > >> app that didn't work with any of the DOS plug-ins, and .. was written > >> for Windows NT, which nobody wanted to use or had the hardware for. (8 > >> megs of RAM, are you crazy?) This was a time when people were still a > >> couple years away from giving up hacking their config.sys and > >> autoexec.bat to tweak the 640k DOS memory. Of course XSI had it owns > >> OS choice issues and is still trailing the old SI|3D in animation > >> performance as well. Still, being the vastly popular plug-in platform > >> that it is, Max is the app we all wish we could have made.**** > > > > **** > > ** ** > > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are!**** >