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On 10 August 2013 07:22, Eric Lampi <ericla...@gmail.com> wrote:

> This just came across my feed on Facebook. It's so damned annoying to
> see them make a huge deal out of this kind of pedestrian crap. OK the
> hair stuff was nice, but is anyone really that impressed with a hair
> styling tool? Exactly how often do you say to yourself "Oh no!! How am
> I ever going to style the hair on these ALL of these characters!!??"
>
>
> Eric
>
> Freelance 3D and VFX animator
>
> http://vimeopro.com/user7979713/3d-work
>
>
> On Fri, Aug 9, 2013 at 10:55 PM, Greg Punchatz <g...@janimation.com>
> wrote:
> > It was more than that... It was the speed and interaction time. For
> example the interaction time  when simply changing tree counts or sizes..
> And when he painted a wight map it was beyond stupid slow. If its a view
> port 2.0 issue .. Maybe he should turn it off... It's sad
> >
> > The hair demo and some of the work flow / UI looked great.. Then the
> needless expressions and dog slow tree scene made me forget about the good
> parts.
> >
> > Sent from my iPhone
> >
> > On Aug 9, 2013, at 9:27 AM, Luc-Eric Rousseau <luceri...@gmail.com>
> wrote:
> >
> >> On Fri, Aug 9, 2013 at 7:46 AM, Greg Punchatz <g...@janimation.com>
> wrote:
> >>> I thought the hair stuff looked very very nice... but the tree demo was
> >>> simply sad. It SEEMED much slower than ICE for only a few low poly
> trees,
> >>> and like you said I would expect it to very fast and scalable. The
> video
> >>> makes it seem like just the opposite.  It seems with Arnold standins I
> can
> >>> handle much larger data sets in ISC...based on the demo video.
> >>
> >> You mean it's slow orbiting and panning the viewport? XGen is not
> >> doing anything afaik during these operation. the slowness must be a
> >> combination of all the shadows and effects of the viewport 2.0 setup
> >> he's using combined with the camtesia capture
> >>
> >>> Is there a way to get this data into soft? I could see using the hair
> tools
> >>> as my first step into the dark side ;). Could I write out Arnold .ass
> files?
> >>>
> >>> Thanks
> >>> G
> >>
> >
>
>

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