> You can still use Ctrl + Shift + A to deselect all in paint select and right > click paint to deselect a few.
The hotkeys Deselect All, Ctrl+Shift+A, or Deselect All Using Filter, Ctrl+Shift+F have always made me laugh. It's a super uncomfortable hotkey that takes about two seconds to correctly position your hand for, voiding the entire benefit of it being a hotkey, and potentially leading to user injury. At around XSI 1.5, the guys at ILM had began to nickname the product "Softimage RSI" (Repetitive strain injury) in part due to the heavy use of keyboard for selection and manipulation and then menus all the way to the left and right of the screen. There is not much wisdom in the softimage keymap. It's pretty much old SI3D legacy, plus keys based on the first English letter of the name of the function, plus results of misguided consistency debates (G is used for grid in the DS Fcurve editor, we should reserve G everywhere else for the grid!) plus stuff assigned to whatever key was left after that. There was an obsession early on XSI to map every single key and modifier on the keyboard, quickly leaving no room for new commands or user customization. So you have default hotkey for the render region ("Quick render"), Grid and camera Reset simply because these commands were programmed early on, and that was the first English letter of the name of that command. And polygon raycast is mapped to "U" because it was mapped to "G" in SI3D but the PM didn't want to let go of his "G" for grid so gave modelers another key that would be near the original SI3D G. Softimage|3D had a two-key hotkey system that was kind of brilliant that could have helped things. For all selection commands, it was spacebar+other key. For example, clear selection was spacebar+c. Queries were on "Q" so querying the scene information was Q+S. Another solution, probably better and more conform to modern ways, would have been to have hotkeys per modeling/animation/etc. At the very least I would have liked them to leave 3 to 5 hotkeys free on the keyboard that can be remapped instantly from a menu without creating a whole new keymaps, so that anyone could have mapped their most frequent commands, the one that's appropriate to them at that moment instead, without fear of hiding a built-in function.