Simple, quick question. When dealing with extracting meshes from
another one that is deforming (using Create - Poly Mesh - Extract
Polygons (keep) ), what is a better approach to take,
performance-wise? One single mesh with lots of polygons (relatively
speaking), or several meshes with few polys? Thanks everyone! --
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- Extracted meshes and performance Sergio Mucino
- Re: Extracted meshes and perfo... Eric Thivierge
- Re: Extracted meshes and p... Alan Fregtman
- Re: Extracted meshes a... Sergio Mucino
- RE: Extracted meshes a... Ponthieux, Joseph G. (LARC-E1A)[LITES]
- Re: Extracted mesh... Alok Gandhi
- Syflex and di... olivier jeannel
- Re: Syfle... Mário Domingos
- Re: S... olivier jeannel
- Re: Extracted mesh... Ciaran Moloney
- RE: Extracted... Ponthieux, Joseph G. (LARC-E1A)[LITES]