the term user experience sounds like some marketing thing, but it's important. When we worked on xgen, we had technical users who had however never used xgen coming in a lab, and we studied them trying to complete a list of preset tasks. then we took the data and changed the xgen user interface to remove many of the road blocks that people run into. that doesn't mean you don't have anything to learn to use it, it's still a technical tool (writing expressions, for example) , but it makes more sense, generally, than where we had started from.
On Wed, Nov 20, 2013 at 11:35 AM, Guillaume Laforge < guillaume.laforge...@gmail.com> wrote: > And I could add: > > User Experience Rule 3: If you can't do it in ICE use Fabric Engine :P > > > On Wed, Nov 20, 2013 at 11:34 AM, Guillaume Laforge < > guillaume.laforge...@gmail.com> wrote: > >> User Experience Rule 1: Don't use ICE. >> User Experience Rule 2: If the "user experience" doesn't provide what you >> need, use ICE. >> >> :) >> >> >>