*The time that Maya saves with its rigging technology and superior workflow, outweighs the additional cost.*
HAHAHAHAHAHAHHAHA I saw this a long ago and not then not now it makes any sense at all.. On Mon, Jan 6, 2014 at 9:24 PM, Steven Caron <car...@gmail.com> wrote: > i have only skimmed this but he has arbitrary decisions when to give one > app a 'point' and when to 'dock a point'. > > he docks a point because he doesn't like the floating property pages then > adds a point later because he likes it (two explorers to drag and drop). > > @luc-eric, please please don't tell me anyone at autodesk is taking this > serious? > > s > > > On Mon, Jan 6, 2014 at 12:13 PM, Steven Caron <car...@gmail.com> wrote: > >> oh my god, get ready for every 'point' being argued. >> >> >> On Mon, Jan 6, 2014 at 12:10 PM, Luc-Eric Rousseau >> <luceri...@gmail.com>wrote: >> >>> what do you guys think about this blog post: >>> >>> http://mayavxsi.blogspot.com/2011/09/rigging-m-22-x-15.html >>> >> >> >