Will that not lock the entire material too?
The override trick works, but everything else gets locked too, not just the over-ridden inputs. I'll give it a shot, but in the end it might be easier just to copy/paste every time I tweak something
G
On 2014/01/10 02:34 PM, Cristobal Infante wrote:
Thinking out loud..

Why don't you use a switcher (Ba Color Switcher), override the switch and pick your image?






On 10 January 2014 12:21, Gerbrand Nel <nagv...@gmail.com <mailto:nagv...@gmail.com>> wrote:

    Hey list.. Happy new year and stuff.
    I have to create a bunch of chock bars with different artwork for
    the different flavours, but the material (specular, reflection and
    fresnel ect) stays the same on all of them.
    I'm trying to have 1 material shared between all of them and only
    override the texture files for each different flavour.
    The problem is that when I override the textures, the whole
    material gets locked and I cant tweak the "common" parameters any
    more.
    Is there a way to do this?
    Thanks.
    G
    PS.. hope that made sense



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