The Soup plugin had a smooth deformed with volume preservation through projection available, soup-dev.com
On Saturday, January 11, 2014, Jordi Bares wrote: > I was trying the same in Houdini and the relax operator is not good at > all... Another case we give for granted its going to be 1 second to do and > becomes more like a day > > :-/ > > Jb > > Sent from my iPhone > > > On 11 Jan 2014, at 00:26, David Gallagher <davegsoftimagel...@gmail.com> > wrote: > > > > I'm putting a relax deformer on a characters upper arm/shoulder > connection to make it smoother. > > > > I'm looking for a similar deformer in Maya, but not finding a good one. > > > > polyAverageVertex1 I suppose? > > http://www.mediafire.com/view/32xn8diu6u77cju/relaxDeformer.png# > > > > > > -- Technical Director @ DreamWorks Animation