The Soup plugin had a smooth deformed with volume preservation through
projection available, soup-dev.com

On Saturday, January 11, 2014, Jordi Bares wrote:

> I was trying the same in Houdini and the relax operator is not good at
> all... Another case we give for granted its going to be 1 second to do and
> becomes more like a day
>
> :-/
>
> Jb
>
> Sent from my iPhone
>
> > On 11 Jan 2014, at 00:26, David Gallagher <davegsoftimagel...@gmail.com>
> wrote:
> >
> > I'm putting a relax deformer on a characters upper arm/shoulder
> connection to make it smoother.
> >
> > I'm looking for a similar deformer in Maya, but not finding a good one.
> >
> > polyAverageVertex1 I suppose?
> > http://www.mediafire.com/view/32xn8diu6u77cju/relaxDeformer.png#
> >
> >
>
>

-- 
Technical Director @ DreamWorks Animation

Reply via email to