If you wanted to make it all within SI, but what if it was an external engine, like yeti, or fabric ?
On 15 February 2014 02:19, Steven Caron <car...@gmail.com> wrote: > ya, if you want to make your own curve tools that might turn out better.. > but ask eugen sares how this area is lacking too ;) > > > On Fri, Feb 14, 2014 at 5:17 PM, Sebastien Sterling < > sebastien.sterl...@gmail.com> wrote: > >> how about a system where you create and style guides before sending the >> data to ICE ? melena has a create strands from curve node, it seems >> doable... >> >> >> On 15 February 2014 02:13, Sebastien Sterling < >> sebastien.sterl...@gmail.com> wrote: >> >>> :- ( >>> >>> >>> On 15 February 2014 02:04, Steven Caron <car...@gmail.com> wrote: >>> >>>> i experimented with a custom tool, which would write ice data arrays >>>> directly, so this could be for brushing existing strands, cutting strands, >>>> etc. i found the SDK wasn't behaving correctly in this area, i stopped it. >>>> >>>> >>>> >>>> On Fri, Feb 14, 2014 at 4:24 PM, Sebastien Sterling < >>>> sebastien.sterl...@gmail.com> wrote: >>>>> >>>>> >>>>> ICE on it's own won't yield a solution, a method of interaction is >>>>> required, you need to be able to interact with the hair directly, with a >>>>> pen and tablet. i thought maybe this hair system could take care of the >>>>> guides, once this is done you import the guide data into ICE, which in >>>>> turn >>>>> takes care of populating, generating strands and such. this would allow >>>>> for >>>>> an artistic manipulation of the guides while maintaining the modularity >>>>> and >>>>> versatility of ICE. >>>>> >>>>> >>> >> >