If you wanted to make it all within SI, but what if it was an external
engine, like yeti, or fabric ?


On 15 February 2014 02:19, Steven Caron <car...@gmail.com> wrote:

> ya, if you want to make your own curve tools that might turn out better..
> but ask eugen sares how this area is lacking too ;)
>
>
> On Fri, Feb 14, 2014 at 5:17 PM, Sebastien Sterling <
> sebastien.sterl...@gmail.com> wrote:
>
>> how about a system where you create and style guides before sending the
>> data to ICE ? melena has a create strands from curve node, it seems
>> doable...
>>
>>
>> On 15 February 2014 02:13, Sebastien Sterling <
>> sebastien.sterl...@gmail.com> wrote:
>>
>>> :- (
>>>
>>>
>>> On 15 February 2014 02:04, Steven Caron <car...@gmail.com> wrote:
>>>
>>>> i experimented with a custom tool, which would write ice data arrays
>>>> directly, so this could be for brushing existing strands, cutting strands,
>>>> etc. i found the SDK wasn't behaving correctly in this area, i stopped it.
>>>>
>>>>
>>>>
>>>> On Fri, Feb 14, 2014 at 4:24 PM, Sebastien Sterling <
>>>> sebastien.sterl...@gmail.com> wrote:
>>>>>
>>>>>
>>>>> ICE on it's own won't yield a solution, a method of interaction is
>>>>> required, you need to be able to interact with the hair directly, with a
>>>>> pen and tablet. i thought maybe this hair system could take care of the
>>>>> guides, once this is done you import the guide data into ICE, which in 
>>>>> turn
>>>>> takes care of populating, generating strands and such. this would allow 
>>>>> for
>>>>> an artistic manipulation of the guides while maintaining the modularity 
>>>>> and
>>>>> versatility of ICE.
>>>>>
>>>>>
>>>
>>
>

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