+1 And I will add.

Stop running, it will take years for other softwares including Maya to be
as efficient and slim as Softimage.

As long as your able to still work with Softimage and deliver the job.  Who
cares what are you working with.

As I said before I never heard of a client saying "Hey you work sucks
because it is not done in Maya".  Au contraire. What I've heard from my
clients is "Good job! Everything went smooth and peachy".

So... again.  I see no reason to start fleeing like a headless chicken.








2014-03-03 10:05 GMT-06:00 Francisco Criado <malcriad...@gmail.com>:

> Agree a 100%
>
> On Monday, March 3, 2014, Andi Farhall <hack...@outlook.com> wrote:
>
>> Chaos with the soft community would be exactly what AD want. Divide and
>> rule through fear. Bugger that for a game of soldiers out of sheer bloody
>> mindedness to not let AD have it all their own way. To buy a pro tool like
>> softimage purely to kill it a couple of years later is an act of entirely
>> unethical destruction. Roofs are kept over heads and kids fed on the back
>> of software that come with the pro label and price.
>>
>> People, us, will continue to be able to service our clients using soft
>> for a number of years to come but it would be prudent to learn something
>> new along the way. Maya with it's wide user base and antiquated work flow
>> and elderly architecture, Houdini might have a steep learning curve but it
>> seems to be a more up to date suggestion. Plus AD won't get your cash.
>>
>> Revenge is best served cold for a reason....
>>
>>
>> A
>>
>>
>>
>> ...........................................................................
>> http://www.hackneyeffects.com/
>> https://vimeo.com/user4174293
>> http://www.linkedin.com/pub/andi-farhall/b/496/b21
>>
>>
>> http://www.flickr.com/photos/lord_hackney/
>> http://spylon.tumblr.com/
>>
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