Hey Raff Does Animal Logic have the weight to ask Autodesk for a site license? As a parting gift...
Steven On Mon, Mar 3, 2014 at 5:04 PM, Raffaele Fragapane < raffsxsil...@googlemail.com> wrote: > Well, not being able to scale up by buying more seats if the need was ever > to arise is a pretty major issue with companies killing software. > > For individuals it's one thing, you can ride an existing license like > Soft's for years, especially when you consider how little drastic > innovation we've seen in mainstream apps in quite a while. If you scale > between dozens and hundreds, or even dozen to a score, it's a deal breaker > and it has consequences. > > > On Tue, Mar 4, 2014 at 3:35 AM, Emilio Hernandez <emi...@e-roja.com>wrote: > >> +1 And I will add. >> >> Stop running, it will take years for other softwares including Maya to be >> as efficient and slim as Softimage. >> >> As long as your able to still work with Softimage and deliver the job. >> Who cares what are you working with. >> >> As I said before I never heard of a client saying "Hey you work sucks >> because it is not done in Maya". Au contraire. What I've heard from my >> clients is "Good job! Everything went smooth and peachy". >> >> So... again. I see no reason to start fleeing like a headless chicken. >> >> >> >> >> >> >> >> >> 2014-03-03 10:05 GMT-06:00 Francisco Criado <malcriad...@gmail.com>: >> >> Agree a 100% >>> >>> On Monday, March 3, 2014, Andi Farhall <hack...@outlook.com> wrote: >>> >>>> Chaos with the soft community would be exactly what AD want. Divide and >>>> rule through fear. Bugger that for a game of soldiers out of sheer bloody >>>> mindedness to not let AD have it all their own way. To buy a pro tool like >>>> softimage purely to kill it a couple of years later is an act of entirely >>>> unethical destruction. Roofs are kept over heads and kids fed on the back >>>> of software that come with the pro label and price. >>>> >>>> People, us, will continue to be able to service our clients using soft >>>> for a number of years to come but it would be prudent to learn something >>>> new along the way. Maya with it's wide user base and antiquated work flow >>>> and elderly architecture, Houdini might have a steep learning curve but it >>>> seems to be a more up to date suggestion. Plus AD won't get your cash. >>>> >>>> Revenge is best served cold for a reason.... >>>> >>>> >>>> A >>>> >>>> >>>> >>>> ........................................................................... >>>> http://www.hackneyeffects.com/ >>>> https://vimeo.com/user4174293 >>>> http://www.linkedin.com/pub/andi-farhall/b/496/b21 >>>> >>>> >>>> http://www.flickr.com/photos/lord_hackney/ >>>> http://spylon.tumblr.com/ >>>> >>>> This email and any attachments to it may be confidential and are >>>> intended solely for the use of the individual to whom it is addressed. Any >>>> views or opinions expressed are solely those of the author and do not >>>> necessarily represent those of Hackney Effects Ltd. >>>> >>>> If you are not the intended recipient of this email, you must neither >>>> take any action based upon its contents, nor copy or show it to anyone. >>>> >>>> Please contact the sender if you believe you have received this email >>>> in error. >>>> ------------------------------------------------------------ >>>> >>> >> > > > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are! >