Well spoken Greg. On Mar 8, 2014 10:20 AM, "Greg Punchatz" <g...@janimation.com> wrote:
> Keep up the noise people!! > > Change has already happened.... keep up the pressure folks. Write to your > congressman..Ermm, I mean this guy... > > chris.vienn...@autodesk.com > > Please PLEASE... don't name call... but for god's sake let him know why > this is a BIG MISTAKE for his company and yours! It's worse for them than > it is for us, for them to kill soft..it simply makes no short or long term > sense. They are doing nothing but alienating users, not just on the > Softimage side---as I have not met a single Maya or Max user that actually > likes the company called Autodesk. > > Let him know that there is a market for Soft..and the ONLY reason they are > not making a killing on it is that they won't invest and market it...that's > it...otherwise it would have been gaining and growing the user-base like > mad. > > It also gives AD a safety net... Maya is busting at the seams... > they are now having to make programs that run outside of Maya to do a > tenth of what ICE does...Biofrost... Bio-hazard is more like it from the > word on the street. > > If it falls apart, and AD falls on its face, as it has many times with > attempted "rewrite" (Toxic any one?..remember that was supposed to turn > into the 3d app too..lol, how quickly people forget ADs blunders. How many > millions were wasted on that dev...vs what it costs to buy and maintain > soft???). Soft is the only recently rewritten core...major overhaul was > done for ice.. major) > > What Autodesk needs is a Walt Disney, a John Lassiter or dare I say a > Willy Wonka? It needs a visionary leader that has been in the trenches of > all aspects of 3d and compositing. Who understands the needs of the big and > small shops alike... > > One who knows the future is not in a code base which is more than 24 years > old. One that understands that if the customer is happy, the stock holders > will be happy. The person should not be driven by board meetings, but > rather exciting the entire 3d user base instead of alienating them. > > One who understands that what makes a great development team is great and > transparent interaction with its beta testers.. > > One who is not afraid to let one product outshine the rest on its own > merits...(like the Whiskey Tree elysium demo that was axed at siggraph last > year since it outshone the Disney technology AD licensed.) > > One that understands there should be a production team at AD using their > products to produce short films, so they have a freaking clue what the real > world needs...this is how both softimage and alias used to do it...before > they were bought by companies that simply don't understand how creativity > works... > > One that the user aspires to be like......because that person "makes the > cool stuff" > > AD you are making creative software...AD needs to foster a creative > culture...period. IF AD thinks you have, I can assure you that you have > not... your results speak for themselves. > > Don't kill Soft, prop it up and keep it viable...and MARKET IT! > It can already do so much your other two 3d apps can't... > > Do the same with the rest... keep them alive..until AD delivers a new > modern app that we will all be happy to move to. >