You can fool one all of the time. You can fool everyone one time. But you cannot fool everyone all of the time.
------------------------------------------------------- Emilio Hernández VFX & 3D animation. 2014-03-11 17:17 GMT-06:00 Jordi Bares <jordiba...@gmail.com>: > The viewport cube > > Jordi Bares > jordiba...@gmail.com > > On 11 Mar 2014, at 20:34, Srecko Micic <srecko.mi...@gmail.com> wrote: > > What is confusing me is that AD says that they need to continue work on > inventions, they need devs to focus more on that. But lets be honest here, > if you look Maya development in last few releases, they did not invent much > (except Duncan work on nucleus and Viewport 2.0) but they were just buying > technologies, like Naiad, Nex (modeling toolset), now they added Unfold.... > Were are those AD inventions at all, Skyline? AFAIK same situation is with > 3dsMax, entire Graphite modeling toolset is some 3dsMax plugin (do not know > name) they bought. If they started something like Fabric, well I would > understand that. > > > On Tue, Mar 11, 2014 at 9:18 PM, Greg Punchatz <g...@janimation.com>wrote: > >> He DID say that.... but I have not seen a single soul say that from AD >> in the last four months.... maybe I missed it.... >> >> Or maybe they are rewriting the codebase of maya...stll going to call it >> maya .. but are clearing out the cobwebs.. who knows.. I just know need >> something better than Maya's current state of spaghetti code . >> >> ------------------------------ >> *Greg Punchatz* >> *Sr. Creative Director* >> Janimation >> 214.823.7760 >> www.janimation.com >> On 3/11/2014 2:47 PM, Eric Turman wrote: >> >> Propoganda >> >> >> On Tue, Mar 11, 2014 at 2:11 PM, phil harbath < >> phil.harb...@jamination.com> wrote: >> >>> from all the things luceric said here and on the community *I thought*he >>> was pretty clear the next gen tool was Maya. >>> >>> *From:* Greg Punchatz <g...@janimation.com> >>> *Sent:* Tuesday, March 11, 2014 3:06 PM >>> *To:* softimage@listproc.autodesk.com >>> *Subject:* Re: A more graceful retirement - my counter offer >>> >>> I don't think that WAS the plan.... but things change..... Lets say >>> I have a pretty good record at reading the Tea leaves.... The thing is they >>> CANT tell us .... even if they wanted to. >>> >>> There are some smart and not so smart folks up at AD.... but after >>> trying to add to the maya code base for all this time I am pretty sure that >>> they know it's busting at the seams as we do... if not more. If making a >>> new product lets them be able to create new competitive tech more quickly >>> and less expensively they would be silly not to invest in a new platform. >>> >>> >>> On Tue, Mar 11, 2014 at 1:50 PM, Mirko Jankovic < >>> mirkoj.anima...@gmail.com> wrote: >>> >>>> you really think that they are building something new when they said >>>> that they an;t even focus in supporting what they got so far and killing >>>> Softimage so that they can provide better for max and maya? >>>> How does completely new app that requires couple years of investment >>>> before gaining any profit fits AD profile??? >>>> It doesn't. They are killing Si even if it makes any profit at all, >>>> making new application that wouldn't give anything back for years.. hardly >>>> AD way. >>>> >>>> >>>> >>> >> >> >> >> -- >> >> >> >> >> -=T=- >> >> >> > > > -- > Micic Srecko > ------------------- > Mail: > srecko.mi...@gmail.com > Skype:srecko.micic > ------------------- > 3D/Graphic Portfolio: > http://www.coroflot.com/SreckoM > > >