Hi Chris,

What AD doesn't seem/want to understand is that it took away the tool we make money with, to provide for ourself and our families.
And 'suck it up and change to Maya/Max' is basically the answer we got.

The question here is, can we retrain ourself? It will differ from person to person, and range of tools used on a daily basis. But in the end, sure. But at what costs? We have spent a lot of money year after year on licenses, on training, on tools. Lots of hours spent learning the tool and honing your skills. Often after work hours. It will take a long time to get comfortable to that same level, and that means less income.

This retraining will probably be somewhat less evasive for smaller teams, but the bigger companies face a whole different ballgame here. Pipelines have to be restructured, tools have to be rewritten, staff has to be retrained.

But, with the forced transition to Maya or Max, we cannot expect our clients to understand the price or timetable suddenly goes up because we cannot do the job as we normally could. Especially with tools like ICE, which have become an vital tool for all production for most of us. Or have the same timetables and hire in extra staff, because the tools we have to use aren't as fast or good as we're used to.

As you said that the end results are the same, but the route taken is different. We SI users still know and feel that Maya or Max aren't the proper road taken for that result. We strongly feel that both Maya or Max cannot do what SI can do in our situation. There's ton's of movies and commercials out there that prove that. On budgets that would be impossible to do in another app/pipeline.

You've read the letters from some very well known and respected names in the business. The damage AD is doing here is not just to the SI community, but far beyond that and it's not really sinking in at AD HQ I'm afraid.

You and Maurice are probably very nice people when met in person, but don't expect any understanding from us after years of 'The future for Softimage is bright' despite all the emails that say otherwise.

If Maya 2015 turns out to be the overruling app for us all, I will congratulate you guys.
But until than Hell is still a hot place, and pigs cannot fly......


Rob

\/-------------\/----------------\/

On 15-3-2014 16:46, Chris Vienneau wrote:
We agree. That is why you need to see the plan on how we change how you get the 
end result. Otherwise this is probably a really lame thread to follow for the 
group as we talk over each other and it much less entertaining than the Chris 
is a lying piece of crap diatribe. Let's get on the same page and if you want 
to say after that Autodesk has its head up its ass then fine but if we agree 
that Maya, Houdini, 3dsmax, and Softimage can all produce amazing results 
albeit a different way then we are close. There is real value in the way 
Softimage does certain things we want to put in Maya.



cv/







________________________________
From: softimage-boun...@listproc.autodesk.com 
[softimage-boun...@listproc.autodesk.com] on behalf of Emilio Hernandez 
[emi...@e-roja.com]
Sent: Saturday, March 15, 2014 11:28 AM
To: softimage@listproc.autodesk.com
Subject: RE: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya 
or Max or any Suite.


Chris first bring back Softimage and then show us what you have to offer in 
Maya that will allow us to evaluate if what you are doing is good enough to 
replace Softimage.

But at this moment. Maya is still a long way behind Softimage.  I am not 
speaking of the ending result.  I am talking about how you get to that final 
result.

El mar 15, 2014 4:18 PM, "Chris Vienneau" 
<chris.vienn...@autodesk.com<mailto:chris.vienn...@autodesk.com>> escribió:
Emilio there are people on this list and within the community that are working 
with us right now and taking us up on our offer to hear more about what we are 
doing? What do you have to lose to hear our plan?



cv/



________________________________
From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com> 
[softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>] 
on behalf of Emilio Hernandez [emi...@e-roja.com<mailto:emi...@e-roja.com>]
Sent: Saturday, March 15, 2014 11:13 AM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya 
or Max or any Suite.


As I said in another post. Autodesk cut us our legs and now they are offering 
us a wheelchair. And they are trying to convince us that the weelchair is 
better than our legs by asking us how we want the wheelchair customized...   
pfff.

Dont mean to be rude but... You can go back where you came from.  And you can 
ride your wheelchair all the way back.


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