The original Softimage 3D developers loved LISP so much, they lobbied Daniel Langlois to write the software in LISP. The people behing Mirai probably think they dodge a bullet. The Softimage|3D expression language, also in XSI, is based on LISP..
On Thu, Mar 20, 2014 at 3:47 AM, Andy Jones <andy.jo...@gmail.com> wrote: > Now that I understand the history of ICE a little better, I can see that I > was wrong to balk at naming the top ICE nodes I need. Here's my updated > list: > > car cdr cons eq atom cons quote > > I suppose I won't really need defun, since Maya will let me just add the > same nodes over and over again with a mel script.