yes, I'm gutted. What a shitty way to treat all the people that funded the kickstarter with Luckey's vision of a completely open VR platform. We'll probably still continue with the Fabric extension as even if we eventually change to a different VR system a lot of the work will remain valid.
Meh. On 25 March 2014 18:59, Francisco Criado <malcriad...@gmail.com> wrote: > guys, have you checked news? wtf! > > > http://www.theverge.com/2014/3/25/5547456/facebook-buying-oculus-for-2-billion > > > 2014-03-20 22:41 GMT-03:00 Paul Doyle <technove...@gmail.com>: > > We saw it and are excited :) >> >> >> On 20 March 2014 21:33, Francisco Criado <malcriad...@gmail.com> wrote: >> >>> Hi Helge! have you seen the new rift dev kit? they >>> have positional tracking now :) Quite strange it uses a camera for that, >>> thought that they were going to add a magnetic compass and an altimeter... >>> F. >>> >>> >>> >>> On Thursday, February 27, 2014, Francisco Criado <malcriad...@gmail.com> >>> wrote: >>> >>>> Lack of programming knowledge (working on that) made me hire a >>>> freelance progammer for an idea i would like to make it work, but here in >>>> Argentina is quite difficult to find experienced coders involved in 3d >>>> or vfx. As you said Paul, there are a lot of possibilities for mixing >>>> different kind of tech available to all that would provide better tools for >>>> vfx artists and supervisors. >>>> >>>> F. >>>> >>>> >>>> On Thursday, February 27, 2014, Paul Doyle <technove...@gmail.com> >>>> wrote: >>>> >>>> So far, everything we thought would be amazing has already been thought >>>> of (which is great imo - I love the movement behind the OR): >>>> http://www.reddit.com/r/oculus/ >>>> >>>> It's nice to see how many people are pushing on this - I'm hopeful that >>>> some of them will jump on the free license of Fabric and start tinkering >>>> with the platform themselves. With the extension system we have, it's >>>> possible for anyone to hook up custom hardware or build on top of our >>>> reference implementations. The Sixens guys have some cool technology coming >>>> in the summer (they developed the Razer Hydra) that should be great to work >>>> with. >>>> >>>> Man, now I'm all excited again :) >>>> >>>> >>>> On 27 February 2014 12:32, Francisco Criado <malcriad...@gmail.com>wrote: >>>> >>>> Well guys if you run out of geeks for betatesting i don't have any >>>> trouble for burning my eyes with softimage and the rift! >>>> Paul you said interaction models, well arduino and a nine dof board >>>> sounds great for a starting point ;) >>>> F. >>>> >>>> On Thursday, February 27, 2014, Paul Doyle <technove...@gmail.com> >>>> wrote: >>>> >>>> Please stop encouraging him. I might talk to them soon though if we get >>>> a good customer use case. Right now we're just thinking about a smooth path >>>> to get production data viewable - then we start thinking about interaction >>>> models and approaches. Scene assembly and lighting could start getting >>>> quite interesting :) For now it's just a science project to stop Helge >>>> going mad implementing various file extensions... >>>> >>>> >>>> On 27 February 2014 12:15, Francisco Criado <malcriad...@gmail.com>wrote: >>>> >>>> you should convince your boss of buying xsens tech, and then you will >>>> find yourself like this: >>>> http://youtu.be/LtMfrkRqlRs >>>> >>>> F. >>>> >>>> On Thursday, February 27, 2014, Francisco Criado <malcriad...@gmail.com> >>>> wrote: >>>> >>>> Well Helge! is it there any chance to send you an argentine bbq as a >>>> bribe for that tool? name your price! >>>> >>>> F. >>>> >>>> >>>> On Thursday, February 27, 2014, Paul Doyle <technove...@gmail.com> >>>> wrote: >>>> >>>> We're not casual when we talk about it internally :) It's an absolute >>>> nerdfest of 'and then we can... and then.... and then" >>>> >>>> It's a bit like this ;) Dude, Where's My Car ( And Then ??? >>>> )<http://www.youtube.com/watch?v=GKNX6dieVcc> >>>> >>>> >>>> On 27 February 2014 11:22, Tim Crowson >>>> <tim.crow...@magneticdreams.com>wrote: >>>> >>>> So casual, Helge... :-D >>>> >>>> >>>> On 2/27/2014 10:02 AM, Helge Mathee wrote: >>>> >>>> I've just received mine and I'll integrate it into our system. Thus it >>>> will work in all DCCs. >>>> >>>> On 27.02.2014 15:51, Francisco Criado wrote: >>>> >>>> The first time i used them in unity, imported a set extension done for >>>> an old project, and found myself walking on my set and saying wwwoooowww >>>> all the time! >>>> F. >>>> >>>> >>>> On Thursday, February 27, 2014, Arvid Björn <arvidbj...@gmail.com> >>>> wrote: >>>> >>>> I can just imagine 3D artists looking around the room like he's doing, >>>> wondering where they put that darn cube they need. >>>> >>>> >>>> On Thu, Feb 27, 2014 at 9:16 AM, Mirko Jankovic < >>>> mirkoj.anima...@gmail.com> >>>> >>>> >> >