Hello Ed!!!!
Well, I'm not going to leave Softimage, it's like part of my arm, five
years from now, will still be a great software, but I'm always following
the evolution of Blender and make me happy every new release.


2014-03-27 23:18 GMT-03:00 Ed Schiffer <edschif...@gmail.com>:

> +1, Paulo
>
> I'm still not prepared to let go of Softimage, but would definitely give
> Blender a chance.
>
>
> On Thu, Mar 27, 2014 at 1:48 PM, Dan Yargici <danyarg...@gmail.com> wrote:
>
>> +1
>>
>> I think it's foolish to dismiss Blender as some kind of joke DCC.  It has
>> a lot of nice things going for it.  I've been looking over the 2.70
>> features this morning (before the government here decided to turn off
>> YouTube...) and it's once again taken some good strides.
>>
>> DAN
>>
>>
>>
>>
>> On Thu, Mar 27, 2014 at 6:35 PM, Paulo César Duarte <
>> paulocdua...@gmail.com> wrote:
>>
>>> Between, Houdini, Modo, Lightwave and Cinema 4d, Blender is also a good
>>> alternative, I'd say he's a middle ground between Modo and Lightwave, but
>>> the best thing about him is opensource and the community, any developer can
>>> implement something in it.
>>>
>>> Take a look in this "The best blender demo reel film 2013":
>>> https://www.youtube.com/watch?v=Z8l8WNHwTOg
>>>
>>>
>>> Blender has ongoing projects very interesting like the "Molecular",
>>> which seems to me better than Lagoa, and it's not finish yet, but you can
>>> use right now:
>>>
>>> http://pyroevil.com/2013/10/03/molecular-v1-0-1-uvs-feature-and-osx-build-now-available/
>>> http://pyroevil.com/2013/09/11/block-of-sand-4-millions-of-particles/
>>> http://pyroevil.com/2013/08/28/fluid-solid-and-granular/
>>>
>>> http://pyroevil.com/2013/08/28/1920-x-1080-4-millions-particles-simulation-wallpaper/
>>> http://pyroevil.com/2013/03/18/a-little-rope-simulation-with-cython-code/
>>> http://pyroevil.com/2013/04/07/test-with-a-cube-of-sand/
>>> http://pyroevil.com/2013/05/25/cloth-test-with-molecular-addon/
>>>
>>> A data processing project similar to ICE:
>>> http://phonybone.planetblender.org/
>>>
>>> Advanced procedural polymodeling/remeshing:
>>>
>>> http://www.blenderartists.org/forum/showthread.php?279453-Polydrive-advanced-procedural-polymodeling-remeshing-(-possibly-development-funding)&p=2454126&viewfull=1#post2454126
>>>
>>> Node-based everything and openCL particles:
>>>
>>> http://blenderartists.org/forum/showthread.php?284448-Node-based-everything-and-openCL-particles
>>>
>>> Development, Roadmap, Daily Builds, Contacting with Developers...
>>> http://www.blender.org/get-involved/developers/
>>> http://code.blender.org/
>>>
>>> Valve is supporting 2 developers to work on Blender:
>>>
>>> http://code.blender.org/index.php/2013/09/valve-steam-workshop-donations-2-devs-get-hired/
>>>
>>> I think Blender has a great future and can be a good alternative between
>>> Modo or Lightwave.
>>>
>>> Take a look on artwork from do Max Puliero:
>>> http://blendernews.org/xe/Feature_Articles/8087
>>>
>>> Also now V-Ray has a official plugin:
>>> http://www.chaosgroup.com/en/2/vray_blender.html
>>>
>>> One of The best resources to learning:
>>> http://www.blenderguru.com/
>>>
>>> Community:
>>> http://blenderartists.org/forum/index.php
>>>
>>> Softimage Theme for Blender:
>>>
>>> http://blenderartists.org/forum/showthread.php?227802-THEME-Softimage-2-70
>>>
>>> Blender 2.70 Overview of New Features:
>>>
>>> http://cgcookie.com/blender/cgc-courses/blender-2-70-overview-new-features/
>>>
>>>
>>> Other works with Blender:
>>>
>>> http://libregraphicsworld.org/blog/entry/10-best-commercials-made-with-blender-in-2013
>>>
>>>
>>> Cheers.
>>> Paulo Duarte
>>>
>>>
>>>
>>> --
>>> www.pauloduarte.ws
>>>
>>
>>
>
>
> --
> www.edschiffer.com
>



-- 
www.pauloduarte.ws

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