Hello Ed!!!! Well, I'm not going to leave Softimage, it's like part of my arm, five years from now, will still be a great software, but I'm always following the evolution of Blender and make me happy every new release.
2014-03-27 23:18 GMT-03:00 Ed Schiffer <edschif...@gmail.com>: > +1, Paulo > > I'm still not prepared to let go of Softimage, but would definitely give > Blender a chance. > > > On Thu, Mar 27, 2014 at 1:48 PM, Dan Yargici <danyarg...@gmail.com> wrote: > >> +1 >> >> I think it's foolish to dismiss Blender as some kind of joke DCC. It has >> a lot of nice things going for it. I've been looking over the 2.70 >> features this morning (before the government here decided to turn off >> YouTube...) and it's once again taken some good strides. >> >> DAN >> >> >> >> >> On Thu, Mar 27, 2014 at 6:35 PM, Paulo César Duarte < >> paulocdua...@gmail.com> wrote: >> >>> Between, Houdini, Modo, Lightwave and Cinema 4d, Blender is also a good >>> alternative, I'd say he's a middle ground between Modo and Lightwave, but >>> the best thing about him is opensource and the community, any developer can >>> implement something in it. >>> >>> Take a look in this "The best blender demo reel film 2013": >>> https://www.youtube.com/watch?v=Z8l8WNHwTOg >>> >>> >>> Blender has ongoing projects very interesting like the "Molecular", >>> which seems to me better than Lagoa, and it's not finish yet, but you can >>> use right now: >>> >>> http://pyroevil.com/2013/10/03/molecular-v1-0-1-uvs-feature-and-osx-build-now-available/ >>> http://pyroevil.com/2013/09/11/block-of-sand-4-millions-of-particles/ >>> http://pyroevil.com/2013/08/28/fluid-solid-and-granular/ >>> >>> http://pyroevil.com/2013/08/28/1920-x-1080-4-millions-particles-simulation-wallpaper/ >>> http://pyroevil.com/2013/03/18/a-little-rope-simulation-with-cython-code/ >>> http://pyroevil.com/2013/04/07/test-with-a-cube-of-sand/ >>> http://pyroevil.com/2013/05/25/cloth-test-with-molecular-addon/ >>> >>> A data processing project similar to ICE: >>> http://phonybone.planetblender.org/ >>> >>> Advanced procedural polymodeling/remeshing: >>> >>> http://www.blenderartists.org/forum/showthread.php?279453-Polydrive-advanced-procedural-polymodeling-remeshing-(-possibly-development-funding)&p=2454126&viewfull=1#post2454126 >>> >>> Node-based everything and openCL particles: >>> >>> http://blenderartists.org/forum/showthread.php?284448-Node-based-everything-and-openCL-particles >>> >>> Development, Roadmap, Daily Builds, Contacting with Developers... >>> http://www.blender.org/get-involved/developers/ >>> http://code.blender.org/ >>> >>> Valve is supporting 2 developers to work on Blender: >>> >>> http://code.blender.org/index.php/2013/09/valve-steam-workshop-donations-2-devs-get-hired/ >>> >>> I think Blender has a great future and can be a good alternative between >>> Modo or Lightwave. >>> >>> Take a look on artwork from do Max Puliero: >>> http://blendernews.org/xe/Feature_Articles/8087 >>> >>> Also now V-Ray has a official plugin: >>> http://www.chaosgroup.com/en/2/vray_blender.html >>> >>> One of The best resources to learning: >>> http://www.blenderguru.com/ >>> >>> Community: >>> http://blenderartists.org/forum/index.php >>> >>> Softimage Theme for Blender: >>> >>> http://blenderartists.org/forum/showthread.php?227802-THEME-Softimage-2-70 >>> >>> Blender 2.70 Overview of New Features: >>> >>> http://cgcookie.com/blender/cgc-courses/blender-2-70-overview-new-features/ >>> >>> >>> Other works with Blender: >>> >>> http://libregraphicsworld.org/blog/entry/10-best-commercials-made-with-blender-in-2013 >>> >>> >>> Cheers. >>> Paulo Duarte >>> >>> >>> >>> -- >>> www.pauloduarte.ws >>> >> >> > > > -- > www.edschiffer.com > -- www.pauloduarte.ws