Sorry for lashing out of control.

On 1 April 2014 21:51, Rob Chapman <tekano....@gmail.com> wrote:

> Hey Seb and Andy, am fairly certain that Maurice here in this instance
> is not representing Autodesk and the really large IMO he started with
> means quite clearly 'in my opinion'  :)   I get what you are saying,
> but had enough AD bashing for now, 'fish in a barrel'... this thread
> was just getting interesting.
>
> I just wanted to add (to the thread) that there has to be a clear
> difference between a beginners interpretation of 'worlflow' and ease
> of use and an experts with a muscle memory developed over time.
>
> I agree yes Softimage is/was easy to pick up in specific areas but
> what was important for me or a 'eureka' moment is when you can do
> 'stuff' without thinking about which key is pressed or where the
> button is on a menu or what it is called.
>
> flow. timelessness. in the moment.  this is what an artist feels when
> they are painting, or I did when I used to, Softimage3D allowed me to
> experience that and so did XSI and is what am looking for next.  :)
>
> On 1 April 2014 21:26, Sebastien Sterling <sebastien.sterl...@gmail.com>
> wrote:
> > They did it for SI 2013, and apparently to some extent for max this year,
> > and people kicked up shit cause those releases where feature light, and
> they
> > where quite right to do so.
> >
> > The thing is Fixing bugs and workflow are things that should really be
> > addressed incrementally, not just left to build up over time, and clients
> > are entitled to a functioning product experience, it should,'t even be
> > flaunted as a feature, you don't plan your budget around whether you will
> > have the money this year to fix bugs, you just fix the bugs, it's not
> > something that you should have to weight for pros and cons.
> >
> > Do you see modo, zBrush, Houdini, featuring Bug fixes among there new
> > features?
> >
> >
> > On 1 April 2014 21:14, Andy Goehler <lists.andy.goeh...@gmail.com>
> wrote:
> >>
> >> Is that AD internal assumptions or have you ever approached your
> customers
> >> with the idea of a bug/usability fix upgrade? Honestly?
> >>
> >> Andy
> >>
> >>
> >> On Apr 01, 2014, at 21:39, Maurice Patel <maurice.pa...@autodesk.com>
> >> wrote:
> >>
> >> While everyone will argue that stability and usability are important
> they
> >> don't want to pay for it
> >>
> >>
> >
>

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