Hi everybody… Data management is almost finished, one more guide to go and I 
will move into rigging… check out the latest update just 30 minutes ago.

https://www.dropbox.com/sh/y0ti6tyf7o3435u/thsQH1Kf2o 

And yes, it is a huge task… but I have found the rhythm so it is a matter of 
sustaining it.  ;-)

Jordi Bares
jordiba...@gmail.com

On 9 Apr 2014, at 02:52, Chris Johnson <chr...@topixfx.com> wrote:

> Wow Jordi...where was this a year ago? A huge task you've taken on...I'll 
> have to revisit Houdini again and go through all this documentation 
> accordingly. Figure out what I was doing wrong the first couple projects I 
> did with Houdini.
> 
> Thanks very much!
> 
> 
> On Tue, Apr 8, 2014 at 8:13 PM, Martin Contel <martin3d...@gmail.com> wrote:
> Data management makes sense to me.
> 
> Thanks Jordi!
> 
> --
> Martin Contel
> Square Enix (Visual Works)
> 
> 
> On Wed, Apr 9, 2014 at 2:20 AM, Jordi Bares <jordiba...@gmail.com> wrote:
> I got that feeling… will do that first then.
> 
> thx
> 
> 
> BTW, for all of you following this thread AND living in London or nearby, I 
> will ask you to please email me privately as I want to test something I have 
> been working on… nothing weird, don't worry.  ;-)  I simply don't want to add 
> noise for those that don't live in London.
> 
> thx
> 
> Jordi Bares
> jordiba...@gmail.com
> 
> On 8 Apr 2014, at 17:59, Oscar Juarez <tridi.animei...@gmail.com> wrote:
> 
>> I would say Data management since is a bigger scope, which has repercusions 
>> on everything else.
>> 
>> 
>> On Tue, Apr 8, 2014 at 6:43 PM, Cristobal Infante <cgc...@gmail.com> wrote:
>> what ever feels more natural for you Jordi...
>> 
>> 
>> On Tuesday, 8 April 2014, Peter Agg <peter....@googlemail.com> wrote:
>> Rigging before data management? 
>> 
>> I think the phrase cart before horse comes to mind! :)
>> 
>> 
>> On 8 April 2014 17:26, Jordi Bares <jordiba...@gmail.com> wrote:
>> My aim with Data Management was to discuss the benefits of approaching the 
>> workflow given all the files are external to the scene, from models, 
>> textures, animation caches, motion, etc…
>> 
>> Referencing is great but brings some major organisation and infrastructure 
>> problems too… for example, we have just finished a job with fluids and has 
>> taken 14 Tb of data!!!!!
>> 
>> This was a ver small 80 shots movie done but a couple of guy only so you can 
>> imagine the implications…
>> 
>> Because some of these are not obvious may be Rigging would be a good start 
>> given that you will see the face of caching things out so later when I talk 
>> about that it will make sense...
>> 
>> :-P
>> 
>> On the other hand it may be a good thing to go through that before so the 
>> concepts make sense when rigging...
>> 
>> Difficult decision...
>> 
>> Still up for rigging then?
>> 
>> Jordi Bares
>> jordiba...@gmail.com
>> 
>> On 8 Apr 2014, at 16:08, wavo <w...@fiftyeight.com> wrote:
>> 
>>> RIGGING...RIGGING...RIGGING
>>> 
>>> 
>>> Am 4/8/2014 11:07 AM, schrieb Jordi Bares:
>>>> And another one!!!
>>>> 
>>>> Please let me know if you prefer me to jump to Data management for the 
>>>> next one or Rigging...
>>>> 
>>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31012&start=200
>>>> 
>>>> 
>>>> Cheers
>>>> 
>>>> 
>>>> Jordi Bares
>>>> jordiba...@gmail.com
>>>> 
>>>> On 4 Apr 2014, at 23:26, Christian Lattuada <christian.lattu...@gmail.com> 
>>>> wrote:
>>>> 
>>>>> Cheers mate!
>>>>> Have a beer, we owe you.
>>>>> 
>>>>> .........:.........
>>>>> Christian Lattuada
>>>>> 
>>>>> tel +39 3331277475
>>>>> ...................
>>>>> 
>>>>> 
>>>>> On Fri, Apr 4, 2014 at 11:40 PM, Jordi Bares <jordiba...@gmail.com> wrote:
>>>>> :-)))
>>>>> 
>>>>> In the meantime check the
>> 
> 
> 
> 

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