Hi everybody… Data management is almost finished, one more guide to go and I will move into rigging… check out the latest update just 30 minutes ago.
https://www.dropbox.com/sh/y0ti6tyf7o3435u/thsQH1Kf2o And yes, it is a huge task… but I have found the rhythm so it is a matter of sustaining it. ;-) Jordi Bares jordiba...@gmail.com On 9 Apr 2014, at 02:52, Chris Johnson <chr...@topixfx.com> wrote: > Wow Jordi...where was this a year ago? A huge task you've taken on...I'll > have to revisit Houdini again and go through all this documentation > accordingly. Figure out what I was doing wrong the first couple projects I > did with Houdini. > > Thanks very much! > > > On Tue, Apr 8, 2014 at 8:13 PM, Martin Contel <martin3d...@gmail.com> wrote: > Data management makes sense to me. > > Thanks Jordi! > > -- > Martin Contel > Square Enix (Visual Works) > > > On Wed, Apr 9, 2014 at 2:20 AM, Jordi Bares <jordiba...@gmail.com> wrote: > I got that feeling… will do that first then. > > thx > > > BTW, for all of you following this thread AND living in London or nearby, I > will ask you to please email me privately as I want to test something I have > been working on… nothing weird, don't worry. ;-) I simply don't want to add > noise for those that don't live in London. > > thx > > Jordi Bares > jordiba...@gmail.com > > On 8 Apr 2014, at 17:59, Oscar Juarez <tridi.animei...@gmail.com> wrote: > >> I would say Data management since is a bigger scope, which has repercusions >> on everything else. >> >> >> On Tue, Apr 8, 2014 at 6:43 PM, Cristobal Infante <cgc...@gmail.com> wrote: >> what ever feels more natural for you Jordi... >> >> >> On Tuesday, 8 April 2014, Peter Agg <peter....@googlemail.com> wrote: >> Rigging before data management? >> >> I think the phrase cart before horse comes to mind! :) >> >> >> On 8 April 2014 17:26, Jordi Bares <jordiba...@gmail.com> wrote: >> My aim with Data Management was to discuss the benefits of approaching the >> workflow given all the files are external to the scene, from models, >> textures, animation caches, motion, etc… >> >> Referencing is great but brings some major organisation and infrastructure >> problems too… for example, we have just finished a job with fluids and has >> taken 14 Tb of data!!!!! >> >> This was a ver small 80 shots movie done but a couple of guy only so you can >> imagine the implications… >> >> Because some of these are not obvious may be Rigging would be a good start >> given that you will see the face of caching things out so later when I talk >> about that it will make sense... >> >> :-P >> >> On the other hand it may be a good thing to go through that before so the >> concepts make sense when rigging... >> >> Difficult decision... >> >> Still up for rigging then? >> >> Jordi Bares >> jordiba...@gmail.com >> >> On 8 Apr 2014, at 16:08, wavo <w...@fiftyeight.com> wrote: >> >>> RIGGING...RIGGING...RIGGING >>> >>> >>> Am 4/8/2014 11:07 AM, schrieb Jordi Bares: >>>> And another one!!! >>>> >>>> Please let me know if you prefer me to jump to Data management for the >>>> next one or Rigging... >>>> >>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31012&start=200 >>>> >>>> >>>> Cheers >>>> >>>> >>>> Jordi Bares >>>> jordiba...@gmail.com >>>> >>>> On 4 Apr 2014, at 23:26, Christian Lattuada <christian.lattu...@gmail.com> >>>> wrote: >>>> >>>>> Cheers mate! >>>>> Have a beer, we owe you. >>>>> >>>>> .........:......... >>>>> Christian Lattuada >>>>> >>>>> tel +39 3331277475 >>>>> ................... >>>>> >>>>> >>>>> On Fri, Apr 4, 2014 at 11:40 PM, Jordi Bares <jordiba...@gmail.com> wrote: >>>>> :-))) >>>>> >>>>> In the meantime check the >> > > >