The very short introduction and transform guides are now online… > https://www.dropbox.com/sh/y0ti6tyf7o3435u/thsQH1Kf2o
Jordi Bares jordiba...@gmail.com On 16 Apr 2014, at 08:08, javier mansilla <jmansill...@gmail.com> wrote: > Thankss! > > > 2014-04-15 23:55 GMT+02:00 Jordi Bares <jordiba...@gmail.com>: > Hi everybody… Data management is almost finished, one more guide to go and I > will move into rigging… check out the latest update just 30 minutes ago. > > https://www.dropbox.com/sh/y0ti6tyf7o3435u/thsQH1Kf2o > > And yes, it is a huge task… but I have found the rhythm so it is a matter of > sustaining it. ;-) > > Jordi Bares > jordiba...@gmail.com > > On 9 Apr 2014, at 02:52, Chris Johnson <chr...@topixfx.com> wrote: > >> Wow Jordi...where was this a year ago? A huge task you've taken on...I'll >> have to revisit Houdini again and go through all this documentation >> accordingly. Figure out what I was doing wrong the first couple projects I >> did with Houdini. >> >> Thanks very much! >> >> >> On Tue, Apr 8, 2014 at 8:13 PM, Martin Contel <martin3d...@gmail.com> wrote: >> Data management makes sense to me. >> >> Thanks Jordi! >> >> -- >> Martin Contel >> Square Enix (Visual Works) >> >> >> On Wed, Apr 9, 2014 at 2:20 AM, Jordi Bares <jordiba...@gmail.com> wrote: >> I got that feeling… will do that first then. >> >> thx >> >> >> BTW, for all of you following this thread AND living in London or nearby, I >> will ask you to please email me privately as I want to test something I have >> been working on… nothing weird, don't worry. ;-) I simply don't want to >> add noise for those that don't live in London. >> >> thx >> >> Jordi Bares >> jordiba...@gmail.com >> >> On 8 Apr 2014, at 17:59, Oscar Juarez <tridi.animei...@gmail.com> wrote: >> >>> I would say Data management since is a bigger scope, which has repercusions >>> on everything else. >>> >>> >>> On Tue, Apr 8, 2014 at 6:43 PM, Cristobal Infante <cgc...@gmail.com> wrote: >>> what ever feels more natural for you Jordi... >>> >>> >>> On Tuesday, 8 April 2014, Peter Agg <peter....@googlemail.com> wrote: >>> Rigging before data management? >>> >>> I think the phrase cart before horse comes to mind! :) >>> >>> >>> On 8 April 2014 17:26, Jordi Bares <jordiba...@gmail.com> wrote: >>> My aim with Data Management was to discuss the benefits of approaching the >>> workflow given all the files are external to the scene, from models, >>> textures, animation caches, motion, etc… >>> >>> Referencing is great but brings some major organisation and infrastructure >>> problems too… for example, we have just finished a job with fluids and has >>> taken 14 Tb of data!!!!! >>> >>> This was a ver small 80 shots movie done but a couple of guy only so you >>> can imagine the implications… >>> >>> Because some of these are not obvious may be Rigging would be a good start >>> given that you will see the face of caching things out so later when I talk >>> about that it will make sense... >>> >>> :-P >>> >>> On the other hand it may be a good thing to go through that before so the >>> concepts make sense when rigging... >>> >>> Difficult decision... >>> >>> Still up for rigging then? >>> >>> Jordi Bares >>> jordiba...@gmail.com >>> >>> On 8 Apr 2014, at 16:08, wavo <w...@fiftyeight.com> wrote: >>> >>>> RIGGING...RIGGING...RIGGING >>>> >>>> >>>> Am 4/8/2014 11:07 AM, schrieb Jordi Bares: >>>>> And another one!!! >>>>> >>>>> Please let me know if you prefer me to jump to Data management for the >>>>> next one or Rigging... >>>>> >>>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31012&start=200 >>>>> >>>>> >>>>> Cheers >>>>> >>>>> >>>>> Jordi Bares >>>>> jordiba...@gmail.com >>>>> >>>>> On 4 Apr 2014, at 23:26, Christian Lattuada >>>>> <christian.lattu...@gmail.com> wrote: >>>>> >>>>>> Cheers mate! >>>>>> Have a beer, we owe you. >>>>>> >>>>>> .........:......... >>>>>> Christian Lattuada >>>>>> >>>>>> tel +39 3331277475 >>>>>> ................... >>>>>> >>>>>> >>>>>> On Fri, Apr 4, 2014 at 11:40 PM, Jordi Bares <jordiba...@gmail.com> >>>>>> wrote: >>>>>> :-))) >>>>>> >>>>>> In the meantime check the >>> >> >> >> > >