So far I can think of one... viewport.
And maybe better connection with 3rd party clients like game engines as it
is more support then SI.
The rest.. cant think of any right now really....


On Thu, May 22, 2014 at 12:10 PM, Leendert A. Hartog <hirazib...@live.nl>wrote:

> As a “perfect companion” to the very interesting “Houdini Weaknesses”
> thread that has developed here recently, I would be interested not so much
> in the weaknesses but in the specific strengths of Maya. The weaknesses
> from a Softimage POV would seem to be pretty well documented, what
> interests me here would be its strengths (if any, hopefully), its redeeming
> features as it were, again from a Softimage POV.
> I’m hoping all the experience bundled in this List could help paint a
> realistic picture.
>
> Greetz
> Leendert
>
> --
>
> Leendert A. Hartog AKA Hirazi Blue
> Administrator NOT the owner of si-community.com
>
>
>

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