A brave initiative Christopher, and thank you for laying it out plain for
the less techsavvy,

"why are you using the maya python API 1.0 instead of 2.0 ?"

Why is Python API 2.0 not finished yet Luc Eric ?


On 24 June 2014 17:31, Christopher Crouzet <christopher.crou...@gmail.com>
wrote:

> When I initially patched the Maya Python API, it was with Maya 2010 and
> there was no API 2.0 back then. As of today, I didn't really think about my
> choice, I simply wanted to share the technique.
>
> That said, and remembering the state of the API 2.0, it could indeed have
> been the subject of the article/library but then I'm not sure if patching a
> yet unfinished API would be the wisest choice since it will have its gaps
> officially filled in over the releases, right?
>
>
>
> On 24 June 2014 12:12, Luc-Eric Rousseau <luceri...@gmail.com> wrote:
>
>> why are you using the maya python API 1.0 instead of 2.0 ?
>>
>
>
>
> --
> Christopher Crouzet
> *http://christophercrouzet.com* <http://christophercrouzet.com>
>
>

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