I know, I meant even willing, it should not be legal for an entity to
steamrole so much stuff, it's irresponsible. if google wanted to it could
buy up half the fucking globe if half the fucking globe was willing :P.
business have ecosystems too.


On 26 June 2014 10:42, Raffaele Fragapane <raffsxsil...@googlemail.com>
wrote:

> There are, but this isn't a take over at all. Shotgun had been hunting for
> capital in various forms for a long while, they offered themselves to
> autodesk in first place AFAIK.
> On 26 Jun 2014 18:00, "Sebastien Sterling" <sebastien.sterl...@gmail.com>
> wrote:
>
>> There should be a law against excessive takeovers.
>>
>>
>> On 26 June 2014 08:15, Michal Doniec <doni...@gmail.com> wrote:
>>
>>> "But how would Ftrack compare to this"
>>> FTrack is a very strong back end with good API. What you do on the front
>>> end is up to you and your engineers/TDs. Definitely it's possible to code
>>> tools like that on top of ftrack. They don't come ready out of the box (why
>>> would they - they are company specific), but it's the same situation with
>>> Shotgun AFAIK.
>>>
>>>
>>> On 26 June 2014 00:41, Jason S <jasonsta...@gmail.com> wrote:
>>>
>>>>
>>>> On 06/25/14 11:36, Emilio Hernandez wrote:
>>>>  No Ftrack does not support Softimage at the moment.  They said before
>>>> EOL that they were going to implement it.  But I believe that if now there
>>>> are more users requesting it, they will do it, but who knows..
>>>>
>>>>  -------------------------------------------------------
>>>> Emilio Hernández   VFX & 3D animation.
>>>>
>>>>   Not sure if being under the same umbrella  increases the chances of
>>>> that happening or not..
>>>>
>>>> But how would Ftrack compare to this:
>>>>  (from an amazing french TD.. using a pretty amazing platform :) )
>>>>
>>>> The whole thing is interesting, but Goto 12:40 for the project
>>>> management system bit.
>>>>
>>>> & 13:40 for scene loading management
>>>>
>>>>
>>>>
>>>
>>>
>>> --
>>> ----------
>>> Michal
>>> http://uk.linkedin.com/in/mdoniec
>>>
>>
>>

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